From e61daa7270afa7fd5a677b8e7d3490ced190a79b Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Fri, 30 Dec 2016 19:57:50 +0100 Subject: [PATCH] Fixed warning and missing animation delay in testoverlay2 program. --- test/testoverlay2.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/test/testoverlay2.c b/test/testoverlay2.c index 453f0f443a33f..37ea1aad30910 100644 --- a/test/testoverlay2.c +++ b/test/testoverlay2.c @@ -150,7 +150,7 @@ int paused = 0; int i; SDL_bool done = SDL_FALSE; Uint32 pixel_format = SDL_PIXELFORMAT_YV12; -int fpsdelay; +static int fpsdelay; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ static void @@ -328,7 +328,6 @@ main(int argc, char **argv) SDL_Window *window; int j; int fps = 12; - int fpsdelay; int nodelay = 0; #ifdef TEST_NV12 Uint32 pixel_format = SDL_PIXELFORMAT_NV12;