From 6437a1d1601ca77476fcc98d5c990b78286e68c5 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 6 Aug 2013 22:31:11 -0700 Subject: [PATCH] Fixed clobbering viewport when window is resized when using the software renderer. The viewport adjustment is already handled in the top level rendering code. --- src/render/software/SDL_render_sw.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c index f1feee307..78f6ca1e9 100644 --- a/src/render/software/SDL_render_sw.c +++ b/src/render/software/SDL_render_sw.c @@ -114,8 +114,6 @@ SW_ActivateRenderer(SDL_Renderer * renderer) SDL_Surface *surface = SDL_GetWindowSurface(renderer->window); if (surface) { data->surface = data->window = surface; - renderer->viewport.w = surface->w; - renderer->viewport.h = surface->h; SW_UpdateViewport(renderer); SW_UpdateClipRect(renderer);