From 4d4df805f00b21a476cd54853f919838a9221fad Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sun, 20 Nov 2005 23:59:26 +0000 Subject: [PATCH] SDL_GL_LoadLibrary() was returning 1, and not 0, to signify "success" on the Quartz target...fixed this to match the documented behaviour. --- src/video/quartz/SDL_QuartzGL.m | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video/quartz/SDL_QuartzGL.m b/src/video/quartz/SDL_QuartzGL.m index bc3443b63..3b574d688 100644 --- a/src/video/quartz/SDL_QuartzGL.m +++ b/src/video/quartz/SDL_QuartzGL.m @@ -169,7 +169,7 @@ void QZ_TearDownOpenGL (_THIS) { int QZ_GL_LoadLibrary (_THIS, const char *location) { this->gl_config.driver_loaded = 1; - return 1; + return 0; } void* QZ_GL_GetProcAddress (_THIS, const char *proc) {