From 337a50ecb094a2d0fa11f450c5ca81f3da35c007 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 4 Jan 2009 23:41:09 +0000 Subject: [PATCH] indent --- src/video/SDL_rect.c | 36 +++++++------ src/video/x11/SDL_x11events.c | 12 +++-- test/testintersections.c | 97 +++++++++++++++++++++-------------- 3 files changed, 85 insertions(+), 60 deletions(-) diff --git a/src/video/SDL_rect.c b/src/video/SDL_rect.c index 17fd80bc5..9be6e30e2 100644 --- a/src/video/SDL_rect.c +++ b/src/video/SDL_rect.c @@ -184,23 +184,22 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2, return SDL_TRUE; } - else - { - /* The task of clipping a line with finite slope ratios in a fixed- - * precision coordinate space is not as immediately simple as it is - * with coordinates of arbitrary precision. If the ratio of slopes - * between the input line segment and the result line segment is not - * a whole number, you have in fact *moved* the line segment a bit, - * and there can be no avoiding it without more precision - */ - int *x_result_[] = {X1, X2, NULL}, **x_result = x_result_; - int *y_result_[] = {Y1, Y2, NULL}, **y_result = y_result_; + else { + /* The task of clipping a line with finite slope ratios in a fixed- + * precision coordinate space is not as immediately simple as it is + * with coordinates of arbitrary precision. If the ratio of slopes + * between the input line segment and the result line segment is not + * a whole number, you have in fact *moved* the line segment a bit, + * and there can be no avoiding it without more precision + */ + int *x_result_[] = { X1, X2, NULL }, **x_result = x_result_; + int *y_result_[] = { Y1, Y2, NULL }, **y_result = y_result_; SDL_bool intersection = SDL_FALSE; double b, m, left, right, bottom, top; int xl, xh, yl, yh; /* solve mx+b line formula */ - m = (double)(y1-y2) / (double)(x1-x2); + m = (double) (y1 - y2) / (double) (x1 - x2); b = y2 - m * (double) x2; /* find some linear intersections */ @@ -232,8 +231,8 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2, x_result++; y_result++; intersection = SDL_TRUE; - } else /* it was determined earlier that *both* end-points are not contained */ - + } else + /* it was determined earlier that *both* end-points are not contained */ if (RISING(rectx1, x2, rectx2) && RISING(recty1, y2, recty2)) { **(x_result++) = x2; **(y_result++) = y2; @@ -246,21 +245,24 @@ SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2, intersection = SDL_TRUE; } - if (*x_result == NULL) return intersection; + if (*x_result == NULL) + return intersection; if (RISING(recty1, right, recty2) && RISING(xl, rectx2, xh)) { **(x_result++) = rectx2; **(y_result++) = (int) right; intersection = SDL_TRUE; } - if (*x_result == NULL) return intersection; + if (*x_result == NULL) + return intersection; if (RISING(rectx1, top, rectx2) && RISING(yl, recty1, yh)) { **(x_result++) = (int) top; **(y_result++) = recty1; intersection = SDL_TRUE; } - if (*x_result == NULL) return intersection; + if (*x_result == NULL) + return intersection; if (RISING(rectx1, bottom, rectx2) && RISING(yl, recty2, yh)) { **(x_result++) = (int) bottom; **(y_result++) = recty2; diff --git a/src/video/x11/SDL_x11events.c b/src/video/x11/SDL_x11events.c index 9d8125ba8..8e3135806 100644 --- a/src/video/x11/SDL_x11events.c +++ b/src/video/x11/SDL_x11events.c @@ -292,17 +292,21 @@ X11_DispatchEvent(_THIS) switch (xevent.type) { case MotionNotify: #ifdef DEBUG_MOTION - printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y); + printf("X11 motion: %d,%d\n", xevent.xmotion.x, + xevent.xmotion.y); #endif - SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x, xevent.xmotion.y, 0); + SDL_SendMouseMotion(mouse->id, 0, xevent.xmotion.x, + xevent.xmotion.y, 0); break; case ButtonPress: - SDL_SendMouseButton(mouse->id, SDL_PRESSED, xevent.xbutton.button); + SDL_SendMouseButton(mouse->id, SDL_PRESSED, + xevent.xbutton.button); break; case ButtonRelease: - SDL_SendMouseButton(mouse->id, SDL_RELEASED, xevent.xbutton.button); + SDL_SendMouseButton(mouse->id, SDL_RELEASED, + xevent.xbutton.button); break; } continue; diff --git a/test/testintersections.c b/test/testintersections.c index bd48c0172..a014917d4 100644 --- a/test/testintersections.c +++ b/test/testintersections.c @@ -67,9 +67,13 @@ DrawPoints(SDL_WindowID window) #define MAX_LINES 16 int num_lines = 0; SDL_Rect lines[MAX_LINES]; -static int add_line(int x1, int y1, int x2, int y2) { - if (num_lines >= MAX_LINES) return 0; - if ((x1 == x2) && (y1 == y2)) return 0; +static int +add_line(int x1, int y1, int x2, int y2) +{ + if (num_lines >= MAX_LINES) + return 0; + if ((x1 == x2) && (y1 == y2)) + return 0; printf("adding line (%d, %d), (%d, %d)\n", x1, y1, x2, y2); lines[num_lines].x = x1; @@ -110,14 +114,21 @@ DrawLines(SDL_WindowID window) #define MAX_RECTS 16 int num_rects = 0; SDL_Rect rects[MAX_RECTS]; -static int add_rect(int x1, int y1, int x2, int y2) { - if (num_rects >= MAX_RECTS) return 0; - if ((x1 == x2) || (y1 == y2)) return 0; +static int +add_rect(int x1, int y1, int x2, int y2) +{ + if (num_rects >= MAX_RECTS) + return 0; + if ((x1 == x2) || (y1 == y2)) + return 0; - if (x1 > x2) SWAP(int, x1, x2); - if (y1 > y2) SWAP(int, y1, y2); + if (x1 > x2) + SWAP(int, x1, x2); + if (y1 > y2) + SWAP(int, y1, y2); - printf("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2, x2-x1, y2-y1); + printf("adding rect (%d, %d), (%d, %d) [%dx%d]\n", x1, y1, x2, y2, + x2 - x1, y2 - y1); rects[num_rects].x = x1; rects[num_rects].y = y1; @@ -155,21 +166,21 @@ DrawRectLineIntersections(SDL_WindowID window) SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); for (i = 0; i < num_rects; i++) - for (j = 0; j < num_lines; j++) { - int x1, y1, x2, y2; - SDL_Rect r; - - r = rects[i]; - x1 = lines[j].x; - y1 = lines[j].y; - x2 = lines[j].w; - y2 = lines[j].h; - - if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) { - SDL_SetRenderDrawColor(0, 255, 55, 255); - SDL_RenderLine(x1, y1, x2, y2); + for (j = 0; j < num_lines; j++) { + int x1, y1, x2, y2; + SDL_Rect r; + + r = rects[i]; + x1 = lines[j].x; + y1 = lines[j].y; + x2 = lines[j].w; + y2 = lines[j].h; + + if (SDL_IntersectRectAndLine(&r, &x1, &y1, &x2, &y2)) { + SDL_SetRenderDrawColor(0, 255, 55, 255); + SDL_RenderLine(x1, y1, x2, y2); + } } - } SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); } @@ -182,13 +193,13 @@ DrawRectRectIntersections(SDL_WindowID window) SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); for (i = 0; i < num_rects; i++) - for (j = i+1; j < num_rects; j++) { - SDL_Rect r; - if (SDL_IntersectRect(&rects[i], &rects[j], &r)) { - SDL_SetRenderDrawColor(255, 200, 0, 255); - SDL_RenderFill(&r); + for (j = i + 1; j < num_rects; j++) { + SDL_Rect r; + if (SDL_IntersectRect(&rects[i], &rects[j], &r)) { + SDL_SetRenderDrawColor(255, 200, 0, 255); + SDL_RenderFill(&r); + } } - } SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); } @@ -285,21 +296,29 @@ main(int argc, char *argv[]) case SDL_MOUSEBUTTONUP: if (event.button.which == 0) { if (event.button.button == 3) - add_line(mouse_begin_x, mouse_begin_y, event.button.x, event.button.y); + add_line(mouse_begin_x, mouse_begin_y, event.button.x, + event.button.y); if (event.button.button == 1) - add_rect(mouse_begin_x, mouse_begin_y, event.button.x, event.button.y); + add_rect(mouse_begin_x, mouse_begin_y, event.button.x, + event.button.y); } break; case SDL_KEYDOWN: switch (event.key.keysym.sym) { - case 'l': - if (event.key.keysym.mod & KMOD_SHIFT) num_lines = 0; - else add_line(rand()%640, rand()%480, rand()%640, rand()%480); - break; - case 'r': - if (event.key.keysym.mod & KMOD_SHIFT) num_rects = 0; - else add_rect(rand()%640, rand()%480, rand()%640, rand()%480); - break; + case 'l': + if (event.key.keysym.mod & KMOD_SHIFT) + num_lines = 0; + else + add_line(rand() % 640, rand() % 480, rand() % 640, + rand() % 480); + break; + case 'r': + if (event.key.keysym.mod & KMOD_SHIFT) + num_rects = 0; + else + add_rect(rand() % 640, rand() % 480, rand() % 640, + rand() % 480); + break; } break; case SDL_WINDOWEVENT: