From 1db56619de2b18a29e08f324ae33c5982e32af5b Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Thu, 19 Dec 2019 18:03:28 -0800 Subject: [PATCH] Fixed rare infinite rumble in HIDAPI controller driver --- src/joystick/hidapi/SDL_hidapi_gamecube.c | 3 +++ src/joystick/hidapi/SDL_hidapi_ps4.c | 3 +++ src/joystick/hidapi/SDL_hidapi_switch.c | 5 ++++- src/joystick/hidapi/SDL_hidapi_xbox360.c | 3 +++ src/joystick/hidapi/SDL_hidapi_xbox360w.c | 3 +++ src/joystick/hidapi/SDL_hidapi_xboxone.c | 3 +++ 6 files changed, 19 insertions(+), 1 deletion(-) diff --git a/src/joystick/hidapi/SDL_hidapi_gamecube.c b/src/joystick/hidapi/SDL_hidapi_gamecube.c index e4f997e00183e..6a88fe322289d 100644 --- a/src/joystick/hidapi/SDL_hidapi_gamecube.c +++ b/src/joystick/hidapi/SDL_hidapi_gamecube.c @@ -280,6 +280,9 @@ HIDAPI_DriverGameCube_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *jo } if (val && duration_ms) { ctx->rumbleExpiration[i] = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); + if (!ctx->rumbleExpiration[i]) { + ctx->rumbleExpiration[i] = 1; + } } else { ctx->rumbleExpiration[i] = 0; } diff --git a/src/joystick/hidapi/SDL_hidapi_ps4.c b/src/joystick/hidapi/SDL_hidapi_ps4.c index 5a32ed8defb1b..7a1af84ee9802 100644 --- a/src/joystick/hidapi/SDL_hidapi_ps4.c +++ b/src/joystick/hidapi/SDL_hidapi_ps4.c @@ -312,6 +312,9 @@ HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { ctx->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); + if (!ctx->rumble_expiration) { + ctx->rumble_expiration = 1; + } } else { ctx->rumble_expiration = 0; } diff --git a/src/joystick/hidapi/SDL_hidapi_switch.c b/src/joystick/hidapi/SDL_hidapi_switch.c index 81d0141cd81d0..f5a8f1d0fc405 100644 --- a/src/joystick/hidapi/SDL_hidapi_switch.c +++ b/src/joystick/hidapi/SDL_hidapi_switch.c @@ -760,7 +760,10 @@ HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys } if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { - ctx->m_nRumbleExpiration = SDL_GetTicks() + duration_ms; + ctx->m_nRumbleExpiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); + if (!ctx->m_nRumbleExpiration) { + ctx->m_nRumbleExpiration = 1; + } } else { ctx->m_nRumbleExpiration = 0; } diff --git a/src/joystick/hidapi/SDL_hidapi_xbox360.c b/src/joystick/hidapi/SDL_hidapi_xbox360.c index 0490392b6ad27..56c1e6f7f4108 100644 --- a/src/joystick/hidapi/SDL_hidapi_xbox360.c +++ b/src/joystick/hidapi/SDL_hidapi_xbox360.c @@ -400,6 +400,9 @@ HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joy if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { ctx->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); + if (!ctx->rumble_expiration) { + ctx->rumble_expiration = 1; + } } else { ctx->rumble_expiration = 0; } diff --git a/src/joystick/hidapi/SDL_hidapi_xbox360w.c b/src/joystick/hidapi/SDL_hidapi_xbox360w.c index 118310f4f5532..562542033424c 100644 --- a/src/joystick/hidapi/SDL_hidapi_xbox360w.c +++ b/src/joystick/hidapi/SDL_hidapi_xbox360w.c @@ -149,6 +149,9 @@ HIDAPI_DriverXbox360W_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *jo if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { ctx->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); + if (!ctx->rumble_expiration) { + ctx->rumble_expiration = 1; + } } else { ctx->rumble_expiration = 0; } diff --git a/src/joystick/hidapi/SDL_hidapi_xboxone.c b/src/joystick/hidapi/SDL_hidapi_xboxone.c index 1ddd1a8f5ca85..9c03142fb74f7 100644 --- a/src/joystick/hidapi/SDL_hidapi_xboxone.c +++ b/src/joystick/hidapi/SDL_hidapi_xboxone.c @@ -312,6 +312,9 @@ HIDAPI_DriverXboxOne_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joy if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) { ctx->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS); + if (!ctx->rumble_expiration) { + ctx->rumble_expiration = 1; + } } else { ctx->rumble_expiration = 0; }