From 5fa0cbc4ba14406595e2ec03e18f0ecc6814e577 Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Sun, 27 Mar 2016 22:25:13 +0200 Subject: [PATCH] iOS: Restored older version of rectangles demo. The demo did not draw rectangles like described in the demo README. --- Xcode-iOS/Demos/src/rectangles.c | 77 +++++++++++++++++--------------- 1 file changed, 41 insertions(+), 36 deletions(-) diff --git a/Xcode-iOS/Demos/src/rectangles.c b/Xcode-iOS/Demos/src/rectangles.c index 86fce49fe68e6..11e5f135ce9a5 100644 --- a/Xcode-iOS/Demos/src/rectangles.c +++ b/Xcode-iOS/Demos/src/rectangles.c @@ -37,45 +37,50 @@ render(SDL_Renderer *renderer) int main(int argc, char *argv[]) { - if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO */) < 0) - { - printf("Unable to initialize SDL"); + + SDL_Window *window; + SDL_Renderer *renderer; + int done; + SDL_Event event; + + /* initialize SDL */ + if (SDL_Init(SDL_INIT_VIDEO) < 0) { + fatalError("Could not initialize SDL"); + } + + /* seed random number generator */ + srand(time(NULL)); + + /* create window and renderer */ + window = + SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, + SDL_WINDOW_SHOWN); + if (window == 0) { + fatalError("Could not initialize Window"); } - - SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - - int landscape = 1; - int modes = SDL_GetNumDisplayModes(0); - int sx = 0, sy = 0; - for (int i = 0; i < modes; i++) - { - SDL_DisplayMode mode; - SDL_GetDisplayMode(0, i, &mode); - if (landscape ? mode.w > sx : mode.h > sy) - { - sx = mode.w; - sy = mode.h; + renderer = SDL_CreateRenderer(window, -1, 0); + if (!renderer) { + fatalError("Could not create renderer"); + } + + /* Fill screen with black */ + SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); + SDL_RenderClear(renderer); + + /* Enter render loop, waiting for user to quit */ + done = 0; + while (!done) { + while (SDL_PollEvent(&event)) { + if (event.type == SDL_QUIT) { + done = 1; + } } + render(renderer); + SDL_Delay(1); } - - printf("picked: %d %d\n", sx, sy); - - SDL_Window *_sdl_window = NULL; - SDL_GLContext _sdl_context = NULL; - - _sdl_window = SDL_CreateWindow("fred", - 0, 0, - sx, sy, - SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS); - - SDL_SetHint("SDL_HINT_ORIENTATIONS", "LandscapeLeft LandscapeRight"); - - int ax = 0, ay = 0; - SDL_GetWindowSize(_sdl_window, &ax, &ay); - - printf("given: %d %d\n", ax, ay); + + /* shutdown SDL */ + SDL_Quit(); return 0; }