From 2e6fd7466209448272e4ad835c1e2e5d127fd65e Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 9 Aug 2013 23:43:14 -0700 Subject: [PATCH] Updated the credits for SDL 2.0. Thank you everyone! --- CREDITS.txt | 62 ++++++++++++++++------------------------------------- 1 file changed, 18 insertions(+), 44 deletions(-) diff --git a/CREDITS.txt b/CREDITS.txt index 6b983f4b0..30cac50d7 100644 --- a/CREDITS.txt +++ b/CREDITS.txt @@ -5,64 +5,38 @@ Thanks to everyone who made this possible, including: * Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* -* The Linux Fund, C Magazine, Educational Technology Resources Inc., - Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, - Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, - and Phoenix Kokido for financial contributions - -* Edgar "bobbens" Simo for his force feedback API development during the - Google Summer of Code 2008 - -* Aaron Wishnick for his work on audio resampling and pitch shifting during - the Google Summer of Code 2008 - -* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the - Google Summer of Code 2008 - -* Szymon "Wilku" Wilczek for adding support for multiple mice and tablets - during the Google Summer of Code 2008 - -* Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni, - Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great - SDL Bug Hunt of January 2009! +* Ryan Gordon for helping everybody out and keeping the dream alive. :) -* Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of - January 2009! +* Gabriel Jacobo for his work on the Android port and generally helping out all around + +* Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches -* Luke Benstead for OpenGL 3.0 support +* Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code -* Gaëtan de Menten for writing the PHP and SQL behind the SDL website +* Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve -* Tim Jones for the new look of the SDL website +* Alfred Reynolds for the game controller API and general (in)sanity -* Ryan Gordon for helping everybody out and keeping the dream alive. :) +* Jørgen Tjernø for numerous magical Mac OS X fixes -* Mattias Engdegård, for help with the Solaris port and lots of other help +* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers + +* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides -* Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port +* Edgar "bobbens" Simo for his force feedback API development during the + Google Summer of Code 2008 -* David Carré, for the Pandora port +* Aaron Wishnick for his work on audio resampling and pitch shifting during + the Google Summer of Code 2008 -* Couriersud for the DirectFB driver +* Holmes Futrell for port of SDL to the iPhone and iPod Touch during the + Google Summer of Code 2008 * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation -* Arne Claus, for the 2004 winning SDL logo, - and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, - Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, - Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, - S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, - Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, - Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja - for other logo entries. - -* Bob Pendleton and David Olofson for being long time contributors to - the SDL mailing list. - * Everybody at Loki Software, Inc. for their great contributions! - And a big hand to everyone else who gave me appreciation, advice, - and suggestions, especially the good folks on the SDL mailing list. + And a big hand to everyone else who has contributed over the years. THANKS! :)