From 6727408d2c5fba9bd9c630d291e29bdeb4cc752f Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Fri, 15 Mar 2019 22:39:31 -0400 Subject: [PATCH] testgesture: cleaned up code formatting, etc. --- test/testgesture.c | 391 +++++++++++++++++++++++---------------------- 1 file changed, 196 insertions(+), 195 deletions(-) diff --git a/test/testgesture.c b/test/testgesture.c index 7d68a81e75bbb..397239f3fa1ce 100644 --- a/test/testgesture.c +++ b/test/testgesture.c @@ -9,6 +9,7 @@ including commercial applications, and to alter it and redistribute it freely. */ + /* Usage: * Spacebar to begin recording a gesture on all touches. * s to save all touches into "./gestureSave" @@ -32,227 +33,229 @@ /* MUST BE A POWER OF 2! */ #define EVENT_BUF_SIZE 256 - #define VERBOSE 0 static SDLTest_CommonState *state; static SDL_Event events[EVENT_BUF_SIZE]; static int eventWrite; - - static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF}; - static int quitting = 0; -typedef struct { - float x,y; +typedef struct +{ + float x, y; } Point; -typedef struct { - float ang,r; - Point p; +typedef struct +{ + float ang, r; + Point p; } Knob; -static Knob knob; +static Knob knob = { 0.0f, 0.1f, { 0.0f, 0.0f } }; + -void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col) +static void +setpix(SDL_Surface *screen, float _x, float _y, unsigned int col) { - Uint32 *pixmem32; - Uint32 colour; - Uint8 r,g,b; - int x = (int)_x; - int y = (int)_y; - float a; + Uint32 *pixmem32; + Uint32 colour; + Uint8 r, g, b; + const int x = (int)_x; + const int y = (int)_y; + float a; + + if ( (x < 0) || (x >= screen->w) || (y < 0) || (y >= screen->h) ) { + return; + } - if(x < 0 || x >= screen->w) return; - if(y < 0 || y >= screen->h) return; + pixmem32 = (Uint32 *) screen->pixels + y * screen->pitch / BPP + x; - pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x; + SDL_memcpy(&colour, pixmem32, screen->format->BytesPerPixel); - SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel); + SDL_GetRGB(colour,screen->format,&r,&g,&b); - SDL_GetRGB(colour,screen->format,&r,&g,&b); - /* r = 0;g = 0; b = 0; */ - a = (float)((col>>24)&0xFF); - if(a == 0) a = 0xFF; /* Hack, to make things easier. */ - a /= 0xFF; - r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a)); - g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a)); - b = (Uint8)(b*(1-a) + ((col>> 0)&0xFF)*(a)); - colour = SDL_MapRGB( screen->format,r, g, b); + /* r = 0;g = 0; b = 0; */ + a = (float) ((col >> 24) & 0xFF); + if (a == 0) { + a = 0xFF; /* Hack, to make things easier. */ + } + a = (a == 0.0f) ? 1 : (a / 255.0f); + r = (Uint8) (r * (1 - a) + ((col >> 16) & 0xFF) * a); + g = (Uint8) (g * (1 - a) + ((col >> 8) & 0xFF) * a); + b = (Uint8) (b * (1 - a) + ((col >> 0) & 0xFF) * a); + colour = SDL_MapRGB(screen->format, r, g, b); - *pixmem32 = colour; + *pixmem32 = colour; } -void drawLine(SDL_Surface *screen,float x0,float y0,float x1,float y1,unsigned int col) { - float t; - for(t=0;t<1;t+=(float)(1.f/SDL_max(SDL_fabs(x0-x1),SDL_fabs(y0-y1)))) - setpix(screen,x1+t*(x0-x1),y1+t*(y0-y1),col); +static void +drawLine(SDL_Surface *screen, float x0, float y0, float x1, float y1, unsigned int col) +{ + float t; + for (t = 0; t < 1; t += (float) (1.0f / SDL_max(SDL_fabs(x0 - x1), SDL_fabs(y0 - y1)))) { + setpix(screen, x1 + t * (x0 - x1), y1 + t * (y0 - y1), col); + } } -void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c) +static void +drawCircle(SDL_Surface *screen, float x, float y, float r, unsigned int c) { - float tx,ty; - float xr; - for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) { - xr = (float)SDL_sqrt(r*r - ty*ty); - if(r > 0) { /* r > 0 ==> filled circle */ - for(tx=-xr+.5f;tx<=xr-.5;tx++) { - setpix(screen,x+tx,y+ty,c); - } - } - else { - setpix(screen,x-xr+.5f,y+ty,c); - setpix(screen,x+xr-.5f,y+ty,c); + float tx,ty, xr; + for (ty = (float) -SDL_fabs(r); ty <= (float) SDL_fabs((int) r); ty++) { + xr = (float) SDL_sqrt(r * r - ty * ty); + if (r > 0) { /* r > 0 ==> filled circle */ + for(tx = -xr + 0.5f; tx <= xr - 0.5f; tx++) { + setpix(screen, x + tx, y + ty, c); + } + } else { + setpix(screen, x - xr + 0.5f, y + ty, c); + setpix(screen, x + xr - 0.5f, y + ty, c); + } } - } } -void drawKnob(SDL_Surface* screen,Knob k) { - drawCircle(screen,k.p.x*screen->w,k.p.y*screen->h,k.r*screen->w,0xFFFFFF); - drawCircle(screen,(k.p.x+k.r/2*SDL_cosf(k.ang))*screen->w, - (k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0); +static void +drawKnob(SDL_Surface *screen, const Knob *k) +{ + drawCircle(screen, k->p.x * screen->w, k->p.y * screen->h, k->r * screen->w, 0xFFFFFF); + drawCircle(screen, (k->p.x + k->r / 2 * SDL_cosf(k->ang)) * screen->w, + (k->p.y + k->r / 2 * SDL_sinf(k->ang)) * screen->h, k->r / 4 * screen->w, 0); } -void DrawScreen(SDL_Window* window) +static void +DrawScreen(SDL_Window *window) { - SDL_Surface* screen = SDL_GetWindowSurface(window); - int i; - - if (!screen) { - return; - } + SDL_Surface *screen = SDL_GetWindowSurface(window); + int i; -#if 1 - SDL_FillRect(screen, NULL, 0); -#else - int x, y; - for(y = 0;y < screen->h;y++) - for(x = 0;x < screen->w;x++) - setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255); -#endif + if (!screen) { + return; + } - /* draw Touch History */ - for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) { - const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)]; - float age = (float)(i - eventWrite) / EVENT_BUF_SIZE; - float x, y; - unsigned int c, col; - - if(event->type == SDL_FINGERMOTION || - event->type == SDL_FINGERDOWN || - event->type == SDL_FINGERUP) { - x = event->tfinger.x; - y = event->tfinger.y; - - /* draw the touch: */ - c = colors[event->tfinger.fingerId%7]; - col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24; - - if(event->type == SDL_FINGERMOTION) - drawCircle(screen,x*screen->w,y*screen->h,5,col); - else if(event->type == SDL_FINGERDOWN) - drawCircle(screen,x*screen->w,y*screen->h,-10,col); + SDL_FillRect(screen, NULL, 0); + + /* draw Touch History */ + for (i = eventWrite; i < eventWrite + EVENT_BUF_SIZE; ++i) { + const SDL_Event *event = &events[i & (EVENT_BUF_SIZE - 1)]; + const float age = (float)(i - eventWrite) / EVENT_BUF_SIZE; + float x, y; + unsigned int c, col; + + if ( (event->type == SDL_FINGERMOTION) || + (event->type == SDL_FINGERDOWN) || + (event->type == SDL_FINGERUP) ) { + x = event->tfinger.x; + y = event->tfinger.y; + + /* draw the touch: */ + c = colors[event->tfinger.fingerId % 7]; + col = ((unsigned int) (c * (0.1f + 0.85f))) | (unsigned int) (0xFF * age) << 24; + + if (event->type == SDL_FINGERMOTION) { + drawCircle(screen, x * screen->w, y * screen->h, 5, col); + } else if (event->type == SDL_FINGERDOWN) { + drawCircle(screen, x * screen->w, y * screen->h, -10, col); + } + } } - } - if(knob.p.x > 0) - drawKnob(screen,knob); + if (knob.p.x > 0) { + drawKnob(screen, &knob); + } - SDL_UpdateWindowSurface(window); + SDL_UpdateWindowSurface(window); } -void loop() +static void +loop(void) { SDL_Event event; SDL_RWops *stream; int i; - while(SDL_PollEvent(&event)) - { + while (SDL_PollEvent(&event)) { SDLTest_CommonEvent(state, &event, &quitting); - /* Record _all_ events */ - events[eventWrite & (EVENT_BUF_SIZE-1)] = event; - eventWrite++; - - switch (event.type) - { - case SDL_KEYDOWN: - switch (event.key.keysym.sym) - { - case SDLK_i: - { - int i; - for (i = 0; i < SDL_GetNumTouchDevices(); ++i) { - SDL_TouchID id = SDL_GetTouchDevice(i); - SDL_Log("Fingers Down on device %"SDL_PRIs64": %d", id, SDL_GetNumTouchFingers(id)); - } - break; - } - case SDLK_SPACE: - SDL_RecordGesture(-1); - break; - case SDLK_s: - stream = SDL_RWFromFile("gestureSave", "w"); - SDL_Log("Wrote %i templates", SDL_SaveAllDollarTemplates(stream)); - SDL_RWclose(stream); - break; - case SDLK_l: - stream = SDL_RWFromFile("gestureSave", "r"); - SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream)); - SDL_RWclose(stream); - break; - } - break; + /* Record _all_ events */ + events[eventWrite & (EVENT_BUF_SIZE-1)] = event; + eventWrite++; + + switch (event.type) { + case SDL_KEYDOWN: + switch (event.key.keysym.sym) { + case SDLK_i: { + for (i = 0; i < SDL_GetNumTouchDevices(); ++i) { + const SDL_TouchID id = SDL_GetTouchDevice(i); + SDL_Log("Fingers Down on device %"SDL_PRIs64": %d", id, SDL_GetNumTouchFingers(id)); + } + break; + } + + case SDLK_SPACE: + SDL_RecordGesture(-1); + break; + + case SDLK_s: + stream = SDL_RWFromFile("gestureSave", "w"); + SDL_Log("Wrote %i templates", SDL_SaveAllDollarTemplates(stream)); + SDL_RWclose(stream); + break; + + case SDLK_l: + stream = SDL_RWFromFile("gestureSave", "r"); + SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream)); + SDL_RWclose(stream); + break; + } + break; - case SDL_FINGERMOTION: -#if VERBOSE - SDL_Log("Finger: %"SDL_PRIs64",x: %f, y: %f",event.tfinger.fingerId, - event.tfinger.x,event.tfinger.y); -#endif - break; - case SDL_FINGERDOWN: -#if VERBOSE - SDL_Log("Finger: %"SDL_PRIs64" down - x: %f, y: %f", - event.tfinger.fingerId,event.tfinger.x,event.tfinger.y); -#endif - break; - case SDL_FINGERUP: #if VERBOSE - SDL_Log("Finger: %"SDL_PRIs64" up - x: %f, y: %f", - event.tfinger.fingerId,event.tfinger.x,event.tfinger.y); + case SDL_FINGERMOTION: + SDL_Log("Finger: %"SDL_PRIs64",x: %f, y: %f",event.tfinger.fingerId, + event.tfinger.x,event.tfinger.y); + break; + + case SDL_FINGERDOWN: + SDL_Log("Finger: %"SDL_PRIs64" down - x: %f, y: %f", + event.tfinger.fingerId,event.tfinger.x,event.tfinger.y); + break; + + case SDL_FINGERUP: + SDL_Log("Finger: %"SDL_PRIs64" up - x: %f, y: %f", + event.tfinger.fingerId,event.tfinger.x,event.tfinger.y); + break; #endif - break; - case SDL_MULTIGESTURE: + + case SDL_MULTIGESTURE: #if VERBOSE - SDL_Log("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f", - event.mgesture.x, - event.mgesture.y, - event.mgesture.dTheta, - event.mgesture.dDist); - SDL_Log("MG: numDownTouch = %i",event.mgesture.numFingers); + SDL_Log("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f", + event.mgesture.x, event.mgesture.y, + event.mgesture.dTheta, event.mgesture.dDist); + SDL_Log("MG: numDownTouch = %i",event.mgesture.numFingers); #endif - knob.p.x = event.mgesture.x; - knob.p.y = event.mgesture.y; - knob.ang += event.mgesture.dTheta; - knob.r += event.mgesture.dDist; - break; - case SDL_DOLLARGESTURE: - SDL_Log("Gesture %"SDL_PRIs64" performed, error: %f", - event.dgesture.gestureId, - event.dgesture.error); - break; - case SDL_DOLLARRECORD: - SDL_Log("Recorded gesture: %"SDL_PRIs64"",event.dgesture.gestureId); - break; - } + + knob.p.x = event.mgesture.x; + knob.p.y = event.mgesture.y; + knob.ang += event.mgesture.dTheta; + knob.r += event.mgesture.dDist; + break; + + case SDL_DOLLARGESTURE: + SDL_Log("Gesture %"SDL_PRIs64" performed, error: %f", + event.dgesture.gestureId, event.dgesture.error); + break; + + case SDL_DOLLARRECORD: + SDL_Log("Recorded gesture: %"SDL_PRIs64"",event.dgesture.gestureId); + break; + } } for (i = 0; i < state->num_windows; ++i) { if (state->windows[i]) { - DrawScreen(state->windows[i]); + DrawScreen(state->windows[i]); } } @@ -265,43 +268,41 @@ void loop() int main(int argc, char* argv[]) { - /* gesture variables */ - knob.r = .1f; - knob.ang = 0; - - /* !!! FIXME: there should be an SDLTest_CommonDefaultArgs() so apps don't need this. */ - state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); - if (!state) { - return 1; - } - - state->window_title = "Gesture Test"; - state->window_w = WIDTH; - state->window_h = HEIGHT; - state->skip_renderer = SDL_TRUE; - - for (i = 1; i < argc;) { - const int consumed = SDLTest_CommonArg(state, i); - if (consumed == 0) { - SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state)); - return 1; + int i; + + /* !!! FIXME: there should be an SDLTest_CommonDefaultArgs() so apps don't need this. */ + state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); + if (!state) { + return 1; } - i += consumed; - } - if (!SDLTest_CommonInit(state)) { - return 1; - } + state->window_title = "Gesture Test"; + state->window_w = WIDTH; + state->window_h = HEIGHT; + state->skip_renderer = SDL_TRUE; + + for (i = 1; i < argc;) { + const int consumed = SDLTest_CommonArg(state, i); + if (consumed == 0) { + SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state)); + return 1; + } + i += consumed; + } + + if (!SDLTest_CommonInit(state)) { + return 1; + } #ifdef __EMSCRIPTEN__ emscripten_set_main_loop(loop, 0, 1); #else - while(!quitting) { + while (!quitting) { loop(); } #endif - SDLTest_CommonQuit(state); - return 0; + SDLTest_CommonQuit(state); + return 0; }