From 7aef9118e932fb345947f922fd74692367a05108 Mon Sep 17 00:00:00 2001 From: Sunny Sachanandani Date: Sun, 18 Jul 2010 19:03:39 +0530 Subject: [PATCH] Resync tip to default. Using named branches is a bad idea. --- test/testsprite2.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/test/testsprite2.c b/test/testsprite2.c index 0c2e2d146..10c201fe4 100644 --- a/test/testsprite2.c +++ b/test/testsprite2.c @@ -20,7 +20,7 @@ static int current_color = 0; static SDL_Rect *positions; static SDL_Rect *velocities; static int sprite_w, sprite_h; -static SDL_BlendMode blendMode = SDL_BLENDMODE_BLEND; +static SDL_BlendMode blendMode = SDL_BLENDMODE_MASK; static SDL_TextureScaleMode scaleMode = SDL_TEXTURESCALEMODE_NONE; /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ @@ -144,8 +144,8 @@ MoveSprites(SDL_Window * window, SDL_Texture * sprite) /* Test points */ SDL_SetRenderDrawColor(0xFF, 0x00, 0x00, 0xFF); SDL_RenderDrawPoint(0, 0); - SDL_RenderDrawPoint(window_w/2-1, window_h/2-1); - SDL_RenderDrawPoint(window_w/2-1, window_h/2-1); + SDL_RenderDrawPoint(window_w-1, 0); + SDL_RenderDrawPoint(0, window_h-1); SDL_RenderDrawPoint(window_w-1, window_h-1); /* Test horizontal and vertical lines */