From d6532c9b35de3668e47c0a2b7b1b0f18e519c8f0 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Fri, 22 Jan 2010 15:55:20 +0000 Subject: [PATCH] Fixed infinite loop at shutdown - update texture prev links --- src/video/SDL_video.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 35b9c5845..96af1e21f 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -1643,6 +1643,9 @@ SDL_CreateTexture(Uint32 format, int access, int w, int h) texture->a = 255; texture->renderer = renderer; texture->next = renderer->textures; + if (renderer->textures) { + renderer->textures->prev = texture; + } renderer->textures = texture; if (renderer->CreateTexture(renderer, texture) < 0) { @@ -2696,6 +2699,9 @@ SDL_DestroyTexture(SDL_Texture * texture) } renderer = texture->renderer; + if (texture->next) { + texture->next->prev = texture->prev; + } if (texture->prev) { texture->prev->next = texture->next; } else {