From 2adde6f0498af6784e95c5023c94da1dbd170e7a Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 24 Sep 2006 00:36:49 +0000 Subject: [PATCH] Fixed bug #270 SDL_SetCursor returns void, not void* --- docs/html/sdlsetcursor.html | 4 ++-- docs/man3/SDL_SetCursor.3 | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/html/sdlsetcursor.html b/docs/html/sdlsetcursor.html index e6480a9e1..9c5443e53 100644 --- a/docs/html/sdlsetcursor.html +++ b/docs/html/sdlsetcursor.html @@ -102,7 +102,7 @@ >void *void SDL_SetCursor \ No newline at end of file +> diff --git a/docs/man3/SDL_SetCursor.3 b/docs/man3/SDL_SetCursor.3 index 6711274ff..462c2cac3 100644 --- a/docs/man3/SDL_SetCursor.3 +++ b/docs/man3/SDL_SetCursor.3 @@ -5,7 +5,7 @@ SDL_SetCursor\- Set the currently active mouse cursor\&. .PP \fB#include "SDL\&.h" .sp -\fBvoid *\fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); +\fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); .SH "DESCRIPTION" .PP Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.