From c1107716b031aa3d29cee8c96cd5995cd92ab2e2 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sat, 6 Jul 2013 11:56:04 -0700 Subject: [PATCH] Updated the README to match the new website text --- README.txt | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.txt b/README.txt index 3b86fc198..95f026d02 100644 --- a/README.txt +++ b/README.txt @@ -8,18 +8,18 @@ --- http://www.libsdl.org/ -This is the Simple DirectMedia Layer, a general API that provides low -level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, -and 2D framebuffer across multiple platforms. +Simple DirectMedia Layer is a cross-platform development library designed +to provide low level access to audio, keyboard, mouse, joystick, and graphics +hardware via OpenGL and DirectX. It is used by video playback software, +emulators, and popular games including Valve's award winning catalog +and many Humble Bundle games. -The current version supports Windows, Mac OS X, Linux, FreeBSD, -NetBSD, OpenBSD, BSD/OS, Solaris, iOS, and Android. The code contains -support for other operating systems but those are not officially supported. +The current version supports Windows, Mac OS X, Linux, iOS, and Android. +The code contains support for other operating systems but those are not +officially supported. SDL is written in C, but works with C++ natively, and has bindings to -several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, -Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, -Pike, Pliant, Python, Ruby, and Smalltalk. +several other languages, including C#, Python and more in progress. This library is distributed under the zlib license, which can be found in the file "COPYING.txt".