From f2464df3550701e4f36778972580d23da6466285 Mon Sep 17 00:00:00 2001 From: Bob Pendleton Date: Tue, 9 Jun 2009 03:27:48 +0000 Subject: [PATCH] make sure that mouse.z == 0 until it is used. --- src/events/SDL_mouse.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c index 182bb4e5e..23ac24f5c 100644 --- a/src/events/SDL_mouse.c +++ b/src/events/SDL_mouse.c @@ -464,6 +464,7 @@ SDL_SendMouseMotion(int id, int relative, int x, int y, int pressure) event.motion.state = mouse->buttonstate; event.motion.x = mouse->x; event.motion.y = mouse->y; + event.motion.z = mouse->z; event.motion.pressure = mouse->pressure; event.motion.xrel = xrel; event.motion.yrel = yrel;