From dd16f09675d89f4975d82c44f2389fae3f0dd7c8 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Sun, 27 Jan 2013 15:53:24 -0800 Subject: [PATCH] Fixed typo in documentation --- include/SDL_render.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/SDL_render.h b/include/SDL_render.h index 0694540b5..60554954b 100644 --- a/include/SDL_render.h +++ b/include/SDL_render.h @@ -700,7 +700,7 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer, * entire rendering target. * \param angle An angle in degrees that indicates the rotation that will be applied to dstrect * \param center A pointer to a point indicating the point around which dstrect will be rotated (if NULL, rotation will be done aroud dstrect.w/2, dstrect.h/2) - * \param flip A SFL_Flip value stating which flipping actions should be performed on the texture + * \param flip An SDL_RendererFlip value stating which flipping actions should be performed on the texture * * \return 0 on success, or -1 on error */