From 60606dfb31203c2e67e53bedcd578d05fa5acb81 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 1 Jul 2019 09:02:04 -0700 Subject: [PATCH] Documented that the SDL_RW* macros no longer exist, and you can't use an older SDL library if you build with SDL 2.0.10. --- WhatsNew.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/WhatsNew.txt b/WhatsNew.txt index 95caf3728b1f4..66c736f996137 100644 --- a/WhatsNew.txt +++ b/WhatsNew.txt @@ -6,6 +6,7 @@ This is a list of major changes in SDL's version history. --------------------------------------------------------------------------- General: +* The SDL_RW* macros are now functions that are linked from the SDL library * Added SDL_SIMDGetAlignment(), SDL_SIMDAlloc(), and SDL_SIMDFree(), to allocate memory aligned for SIMD operations for the current CPU * Added SDL_RenderDrawPointF(), SDL_RenderDrawPointsF(), SDL_RenderDrawLineF(), SDL_RenderDrawLinesF(), SDL_RenderDrawRectF(), SDL_RenderDrawRectsF(), SDL_RenderFillRectF(), SDL_RenderFillRectsF(), SDL_RenderCopyF(), SDL_RenderCopyExF(), to allow floating point precision in the SDL rendering API. * Added SDL_GetTouchDeviceType() to get the type of a touch device, which can be a touch screen or a trackpad in relative or absolute coordinate mode.