From bd1d16183ffc9767fc5a2be1972641a53b435900 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 31 Dec 2008 06:18:33 +0000 Subject: [PATCH] indent --- src/video/win32/SDL_d3drender.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/src/video/win32/SDL_d3drender.c b/src/video/win32/SDL_d3drender.c index d6d06b9d7..6a21284de 100644 --- a/src/video/win32/SDL_d3drender.c +++ b/src/video/win32/SDL_d3drender.c @@ -712,7 +712,7 @@ D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, } static void -D3D_SetBlendMode(D3D_RenderData *data, int blendMode) +D3D_SetBlendMode(D3D_RenderData * data, int blendMode) { switch (blendMode) { case SDL_BLENDMODE_NONE: @@ -772,7 +772,9 @@ D3D_RenderPoint(SDL_Renderer * renderer, int x, int y) D3D_SetBlendMode(data, renderer->blendMode); - result = IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)0); + result = + IDirect3DDevice9_SetTexture(data->device, 0, + (IDirect3DBaseTexture9 *) 0); if (FAILED(result)) { D3D_SetError("SetTexture()", result); return -1; @@ -820,7 +822,9 @@ D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) D3D_SetBlendMode(data, renderer->blendMode); - result = IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)0); + result = + IDirect3DDevice9_SetTexture(data->device, 0, + (IDirect3DBaseTexture9 *) 0); if (FAILED(result)) { D3D_SetError("SetTexture()", result); return -1; @@ -890,7 +894,9 @@ D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) D3D_SetBlendMode(data, renderer->blendMode); - result = IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)0); + result = + IDirect3DDevice9_SetTexture(data->device, 0, + (IDirect3DBaseTexture9 *) 0); if (FAILED(result)) { D3D_SetError("SetTexture()", result); return -1;