From 1d1a35ef648cb6cae90ea6cdb0aedb0c633478d2 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 4 Feb 2020 16:05:39 -0800 Subject: [PATCH] Fixed Visual Studio build --- src/joystick/hidapi/SDL_hidapi_rumble.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/joystick/hidapi/SDL_hidapi_rumble.c b/src/joystick/hidapi/SDL_hidapi_rumble.c index b2fe7882670b4..860bd0649314a 100644 --- a/src/joystick/hidapi/SDL_hidapi_rumble.c +++ b/src/joystick/hidapi/SDL_hidapi_rumble.c @@ -28,6 +28,7 @@ #include "SDL_thread.h" #include "SDL_hidapijoystick_c.h" #include "SDL_hidapi_rumble.h" +#include "../../thread/SDL_systhread.h" typedef struct SDL_HIDAPI_RumbleRequest @@ -127,7 +128,7 @@ SDL_HIDAPI_StartRumbleThread(SDL_HIDAPI_RumbleContext *ctx) } ctx->running = SDL_TRUE; - ctx->thread = SDL_CreateThread(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", ctx); + ctx->thread = SDL_CreateThreadInternal(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", 0, ctx); if (!ctx->thread) { SDL_HIDAPI_StopRumbleThread(ctx); return -1;