From f87c871e80cab177f872f2d8beba6fcaaee78902 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Tue, 6 Jan 2004 17:16:02 +0000 Subject: [PATCH] *** empty log message *** --- BUGS | 6 ------ configure.in | 1 - src/video/quartz/SDL_QuartzVideo.h | 1 - 3 files changed, 8 deletions(-) diff --git a/BUGS b/BUGS index 7b6737159..a16a05821 100644 --- a/BUGS +++ b/BUGS @@ -68,12 +68,6 @@ MacOS: Not all of the keys are properly recognized on the keyboard. MacOS X: - CD-ROM functions are not implemented yet. - - Joystick code is not extensively tested yet. - - Resizeable windows aren't implemented yet. - Depth switching for windowed mode isn't implemented yet. Palette handling isn't implemented in windowed mode yet. diff --git a/configure.in b/configure.in index 966e3158b..80be778af 100644 --- a/configure.in +++ b/configure.in @@ -2429,7 +2429,6 @@ case "$target" in fi # Set up files for the cdrom library if test x$enable_cdrom = xyes; then - # The CD-ROM code won't work on old versions of MacOS X yet... CDROM_SUBDIRS="$CDROM_SUBDIRS macosx" CDROM_DRIVERS="$CDROM_DRIVERS macosx/libcdrom_macosx.la" SYSTEM_LIBS="$SYSTEM_LIBS -framework AudioToolbox -framework AudioUnit -lstdc++" diff --git a/src/video/quartz/SDL_QuartzVideo.h b/src/video/quartz/SDL_QuartzVideo.h index f2eeac742..6554b52c8 100644 --- a/src/video/quartz/SDL_QuartzVideo.h +++ b/src/video/quartz/SDL_QuartzVideo.h @@ -36,7 +36,6 @@ - Fix white OpenGL window on minimize (fixed) (update: broken again on 10.2) - Find out what events should be sent/ignored if window is minimized - Find a way to deal with external resolution/depth switch while app is running - - Resizeable windows (done) - Check accuracy of QZ_SetGamma() Problems: - OGL not working in full screen with software renderer