From d7b9d321faa58b5faa5c101760eb0a4db1ae30c6 Mon Sep 17 00:00:00 2001 From: Philipp Wiesemann Date: Fri, 20 May 2016 22:15:28 +0200 Subject: [PATCH] X11: Fixed typos in error messages and source comments. --- src/video/x11/SDL_x11opengl.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/video/x11/SDL_x11opengl.c b/src/video/x11/SDL_x11opengl.c index c5e88ff6d25c3..abc699dd47a79 100644 --- a/src/video/x11/SDL_x11opengl.c +++ b/src/video/x11/SDL_x11opengl.c @@ -695,7 +695,7 @@ X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) if (errorCode != Success) { /* uhoh, an X error was thrown! */ return -1; /* the error handler called SDL_SetError() already. */ - } else if (!rc) { /* glxMakeCurrent() failed without throwing an X error */ + } else if (!rc) { /* glXMakeCurrent() failed without throwing an X error */ return SDL_SetError("Unable to make GL context current"); } @@ -703,10 +703,10 @@ X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) } /* - 0 is a valid argument to glxSwapInterval(MESA|EXT) and setting it to 0 + 0 is a valid argument to glXSwapInterval(MESA|EXT) and setting it to 0 will undo the effect of a previous call with a value that is greater than zero (or at least that is what the docs say). OTOH, 0 is an invalid - argument to glxSwapIntervalSGI and it returns an error if you call it + argument to glXSwapIntervalSGI and it returns an error if you call it with 0 as an argument. */ @@ -742,14 +742,14 @@ X11_GL_SetSwapInterval(_THIS, int interval) } else if (_this->gl_data->glXSwapIntervalMESA) { status = _this->gl_data->glXSwapIntervalMESA(interval); if (status != 0) { - SDL_SetError("glxSwapIntervalMESA failed"); + SDL_SetError("glXSwapIntervalMESA failed"); } else { swapinterval = interval; } } else if (_this->gl_data->glXSwapIntervalSGI) { status = _this->gl_data->glXSwapIntervalSGI(interval); if (status != 0) { - SDL_SetError("glxSwapIntervalSGI failed"); + SDL_SetError("glXSwapIntervalSGI failed"); } else { swapinterval = interval; }