From 78dd6211c96b00ad5e44fd4e049ef0717748b462 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Wed, 13 Feb 2002 18:21:48 +0000 Subject: [PATCH] Added support for the pause key under DirectX --- src/video/windx5/SDL_dx5events.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/video/windx5/SDL_dx5events.c b/src/video/windx5/SDL_dx5events.c index 1fa363401..cc24285a3 100644 --- a/src/video/windx5/SDL_dx5events.c +++ b/src/video/windx5/SDL_dx5events.c @@ -621,6 +621,9 @@ void DX5_PumpEvents(_THIS) void DX5_InitOSKeymap(_THIS) { +#ifndef DIK_PAUSE +#define DIK_PAUSE 0xC5 +#endif int i; /* Map the DIK scancodes to SDL keysyms */ @@ -724,6 +727,7 @@ void DX5_InitOSKeymap(_THIS) DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE; DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ; DIK_keymap[DIK_RMENU] = SDLK_RALT; + DIK_keymap[DIK_PAUSE] = SDLK_BREAK; DIK_keymap[DIK_HOME] = SDLK_HOME; DIK_keymap[DIK_UP] = SDLK_UP; DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;