From d5d9eed2a8a074379708b7c08d3df60cb5c42415 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 6 Dec 2004 04:17:56 +0000 Subject: [PATCH] Updated SDL for MacOS X Xcode support --- README.MacOSX | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/README.MacOSX b/README.MacOSX index dd2556970..1a8b41616 100644 --- a/README.MacOSX +++ b/README.MacOSX @@ -7,7 +7,7 @@ These instructions are for people using Apple's Mac OS X (pronounced From the developer's point of view, OS X is a sort of hybrid Mac and Unix system, and you have the option of using either traditional -command line tools or Apple's IDE ProjectBuilder (PB). +command line tools or Apple's IDE Xcode. To build SDL using the command line, use the standard configure and make process: @@ -93,21 +93,20 @@ the net, so feel free to take a peek at them for inspiration! ============================================================================== -Using the Simple DirectMedia Layer with Project Builder +Using the Simple DirectMedia Layer with Xcode ============================================================================== -These instructions are for using Apple's Project Builder IDE to build SDL -applications. +These instructions are for using Apple's Xcode IDE to build SDL applications. - First steps -The first thing to do is to unpack the PBProjects.tar.gz archive in the -top level SDL directory (where the PBProjects.tar.gz archive resides). +The first thing to do is to unpack the Xcode.tar.gz archive in the +top level SDL directory (where the Xcode.tar.gz archive resides). Because Stuffit Expander will unpack the archive into a subdirectory, you should unpack the archive manually from the command line: cd [path_to_SDL_source] - tar zxf PBProjects.tar.gz -This will create a new folder called PBProjects, which you can browse + tar zxf Xcode.tar.gz +This will create a new folder called Xcode, which you can browse normally from the Finder. - Building the Framework @@ -120,7 +119,7 @@ file behaves more or less like a standard UNIX shared library. To build the framework, simply open the framework project and build it. By default, the framework bundle "SDL.framework" is installed in -~/Library/Frameworks. Therefore, the testers and project stationary expect +/Library/Frameworks. Therefore, the testers and project stationary expect it to be located there. However, it will function the same in any of the following locations: