From a6d6089d4f4acbe5e7e84f31637ff8e87106a1d0 Mon Sep 17 00:00:00 2001 From: Nathan Heisey Date: Mon, 22 Aug 2011 21:07:16 +0000 Subject: [PATCH] Fixed static misnomers --- src/video/bwindow/SDL_bframebuffer.cc | 4 ++-- src/video/bwindow/SDL_bmodes.cc | 15 ++++++++------- src/video/bwindow/SDL_bmodes.h | 4 ++-- src/video/bwindow/SDL_bvideo.cc | 4 ++-- src/video/bwindow/SDL_bwindow.cc | 2 +- 5 files changed, 15 insertions(+), 14 deletions(-) diff --git a/src/video/bwindow/SDL_bframebuffer.cc b/src/video/bwindow/SDL_bframebuffer.cc index cd76a24e3..f3fb8ef5b 100644 --- a/src/video/bwindow/SDL_bframebuffer.cc +++ b/src/video/bwindow/SDL_bframebuffer.cc @@ -59,8 +59,8 @@ int BE_CreateWindowFramebuffer(_THIS, SDL_Window * window, /* format */ display_mode bmode; bscreen.GetMode(&bmode); - int32 bpp = ColorSpaceToBitsPerPixel(bmode.space); - *format = BPPToSDLPxFormat(bpp); + int32 bpp = BE_ColorSpaceToBitsPerPixel(bmode.space); + *format = BE_BPPToSDLPxFormat(bpp); /* Create the new bitmap object */ BBitmap *bitmap = bwin->GetBitmap(); diff --git a/src/video/bwindow/SDL_bmodes.cc b/src/video/bwindow/SDL_bmodes.cc index 9b4f3b270..06b412b64 100644 --- a/src/video/bwindow/SDL_bmodes.cc +++ b/src/video/bwindow/SDL_bmodes.cc @@ -131,7 +131,7 @@ void _SpoutModeData(display_mode *bmode) { -static inline int32 ColorSpaceToBitsPerPixel(uint32 colorspace) +int32 BE_ColorSpaceToBitsPerPixel(uint32 colorspace) { int bitsperpixel; @@ -162,7 +162,7 @@ static inline int32 ColorSpaceToBitsPerPixel(uint32 colorspace) return(bitsperpixel); } -static inline int32 BPPToSDLPxFormat(int32 bpp) { +int32 BE_BPPToSDLPxFormat(int32 bpp) { /* Translation taken from SDL_windowsmodes.c */ switch (bpp) { case 32: @@ -186,7 +186,7 @@ static inline int32 BPPToSDLPxFormat(int32 bpp) { } } -static inline void _BDisplayModeToSdlDisplayMode(display_mode *bmode, +static void _BDisplayModeToSdlDisplayMode(display_mode *bmode, SDL_DisplayMode *mode) { mode->w = bmode->virtual_width; mode->h = bmode->virtual_height; @@ -205,12 +205,12 @@ static inline void _BDisplayModeToSdlDisplayMode(display_mode *bmode, #endif /* Set the format */ - int32 bpp = ColorSpaceToBitsPerPixel(bmode->space); - mode->format = BPPToSDLPxFormat(bpp); + int32 bpp = BE_ColorSpaceToBitsPerPixel(bmode->space); + mode->format = BE_BPPToSDLPxFormat(bpp); } /* Later, there may be more than one monitor available */ -void _AddDisplay(BScreen *screen) { +static void _AddDisplay(BScreen *screen) { SDL_VideoDisplay display; SDL_DisplayMode *mode = (SDL_DisplayMode*)SDL_calloc(1, sizeof(SDL_DisplayMode)); @@ -307,7 +307,8 @@ int BE_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode){ SDL_SetError("Bad video mode\n"); return -1; } -free(bmode_list); + + free(bmode_list); #if SDL_VIDEO_OPENGL /* FIXME: Is there some way to reboot the OpenGL context? This doesn't diff --git a/src/video/bwindow/SDL_bmodes.h b/src/video/bwindow/SDL_bmodes.h index 04055a128..f958f6632 100644 --- a/src/video/bwindow/SDL_bmodes.h +++ b/src/video/bwindow/SDL_bmodes.h @@ -28,8 +28,8 @@ extern "C" { #include "../SDL_sysvideo.h" -extern int32 ColorSpaceToBitsPerPixel(uint32 colorspace); -extern int32 BPPToSDLPxFormat(int32 bpp); +extern int32 BE_ColorSpaceToBitsPerPixel(uint32 colorspace); +extern int32 BE_BPPToSDLPxFormat(int32 bpp); extern int BE_InitModes(_THIS); extern int BE_QuitModes(_THIS); diff --git a/src/video/bwindow/SDL_bvideo.cc b/src/video/bwindow/SDL_bvideo.cc index 1e4b48e40..0037c04d5 100644 --- a/src/video/bwindow/SDL_bvideo.cc +++ b/src/video/bwindow/SDL_bvideo.cc @@ -122,7 +122,7 @@ VideoBootStrap BWINDOW_bootstrap = { BE_Available, BE_CreateDevice }; -static void BE_DeleteDevice(SDL_VideoDevice * device) +void BE_DeleteDevice(SDL_VideoDevice * device) { SDL_free(device->driverdata); SDL_free(device); @@ -152,7 +152,7 @@ int BE_VideoInit(_THIS) return (0); } -static int BE_Available(void) +int BE_Available(void) { return (1); } diff --git a/src/video/bwindow/SDL_bwindow.cc b/src/video/bwindow/SDL_bwindow.cc index c88d534aa..2c550d593 100644 --- a/src/video/bwindow/SDL_bwindow.cc +++ b/src/video/bwindow/SDL_bwindow.cc @@ -37,7 +37,7 @@ static inline SDL_BApp *_GetBeApp() { return ((SDL_BApp*)be_app); } -int _InitWindow(_THIS, SDL_Window *window) { +static int _InitWindow(_THIS, SDL_Window *window) { uint32 flags = 0; BRect bounds( window->x,