From b744108af81bfde3308e7e0a5f983d62912f2561 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sun, 2 Dec 2018 21:57:33 -0500 Subject: [PATCH] Patched to compile on C89 compilers. --- src/render/direct3d/SDL_render_d3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/direct3d/SDL_render_d3d.c b/src/render/direct3d/SDL_render_d3d.c index 7f7ba18587266..b934f4dae0f86 100644 --- a/src/render/direct3d/SDL_render_d3d.c +++ b/src/render/direct3d/SDL_render_d3d.c @@ -1546,6 +1546,7 @@ D3D_Reset(SDL_Renderer * renderer) D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; HRESULT result; SDL_Texture *texture; + int i; /* Release the default render target before reset */ if (data->defaultRenderTarget) { @@ -1567,7 +1568,6 @@ D3D_Reset(SDL_Renderer * renderer) } /* Release all vertex buffers */ - int i; for (i = 0; i < SDL_arraysize(data->vertexBuffers); ++i) { if (data->vertexBuffers[i]) { IDirect3DVertexBuffer9_Release(data->vertexBuffers[i]);