From ba1263cd1d23337ad2c9ca010be9450f9eb7ad88 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 4 Jun 2015 02:12:06 -0400 Subject: [PATCH] Backout commit 83034612a883 This caused 8-bit modes to be chosen on older OS X releases. Fixes Bugzilla #3000. --- src/video/cocoa/SDL_cocoamodes.m | 9 +-------- 1 file changed, 1 insertion(+), 8 deletions(-) diff --git a/src/video/cocoa/SDL_cocoamodes.m b/src/video/cocoa/SDL_cocoamodes.m index bb8c346ed2676..73b14ed7c3402 100644 --- a/src/video/cocoa/SDL_cocoamodes.m +++ b/src/video/cocoa/SDL_cocoamodes.m @@ -192,16 +192,9 @@ mode->format = SDL_PIXELFORMAT_ARGB8888; break; case 8: /* We don't support palettized modes now */ + default: /* Totally unrecognizable bit depth. */ SDL_free(data); return SDL_FALSE; - default: - /* Totally unrecognizable format. Maybe a new string reported by - CGDisplayModeCopyPixelEncoding() in a future platform SDK. - Just lie and call it 32-bit ARGB for now, so existing programs - don't completely fail on new setups. (most apps don't care about - the actual mode format anyhow.) */ - mode->format = SDL_PIXELFORMAT_ARGB8888; - break; } mode->w = width; mode->h = height;