/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_QWin.h" extern "C" { #include "SDL_sysmouse_c.h" /* The implementation dependent data for the window manager cursor */ struct WMcursor { char *bits; }; WMcursor *QT_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { static WMcursor dummy; dummy.bits = 0; return &dummy; } int QT_ShowWMCursor(_THIS, WMcursor *cursor) { return 1; } void QT_FreeWMCursor(_THIS, WMcursor *cursor) { } void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { SDL_Win->setMousePos(QPoint(x, y)); } }; /* Extern C */