/* Simple DirectMedia Layer Copyright (C) 1997-2012 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "SDL_config.h" #if SDL_THREAD_WINDOWS /* Mutex functions using the Win32 API */ #include "../../core/windows/SDL_windows.h" #include "SDL_mutex.h" struct SDL_mutex { CRITICAL_SECTION cs; }; /* Create a mutex */ SDL_mutex * SDL_CreateMutex(void) { SDL_mutex *mutex; /* Allocate mutex memory */ mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex)); if (mutex) { /* Initialize */ #ifdef _WIN32_WCE InitializeCriticalSection(&mutex->cs); #else /* On SMP systems, a non-zero spin count generally helps performance */ InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000); #endif } else { SDL_OutOfMemory(); } return (mutex); } /* Free the mutex */ void SDL_DestroyMutex(SDL_mutex * mutex) { if (mutex) { DeleteCriticalSection(&mutex->cs); SDL_free(mutex); } } /* Lock the mutex */ int SDL_mutexP(SDL_mutex * mutex) { if (mutex == NULL) { SDL_SetError("Passed a NULL mutex"); return -1; } EnterCriticalSection(&mutex->cs); return (0); } /* Unlock the mutex */ int SDL_mutexV(SDL_mutex * mutex) { if (mutex == NULL) { SDL_SetError("Passed a NULL mutex"); return -1; } LeaveCriticalSection(&mutex->cs); return (0); } #endif /* SDL_THREAD_WINDOWS */ /* vi: set ts=4 sw=4 expandtab: */