/* SDL - Simple DirectMedia Layer Copyright (C) 2008 Edgar Simo This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_haptic.h" struct _SDL_Haptic; extern int SDL_HapticInit(void); extern int SDL_NumHaptics(void); extern const char * SDL_HapticName(int device_index); extern struct _SDL_Haptic * SDL_HapticOpen(int device_index); extern int SDL_HapticOpened(int device_index); extern int SDL_HapticIndex(struct _SDL_Haptic *haptic); extern void SDL_HapticClose(struct _SDL_Haptic *haptic); extern void SDL_HapticQuit(void);