LOCAL_PATH := $(call my-dir) ########################### # # SDL shared library # ########################### include $(CLEAR_VARS) LOCAL_MODULE := SDL2 LOCAL_C_INCLUDES := $(LOCAL_PATH)/include LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES) LOCAL_SRC_FILES := \ $(subst $(LOCAL_PATH)/,, \ $(wildcard $(LOCAL_PATH)/src/*.c) \ $(wildcard $(LOCAL_PATH)/src/audio/*.c) \ $(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \ $(LOCAL_PATH)/src/atomic/SDL_atomic.c.arm \ $(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \ $(wildcard $(LOCAL_PATH)/src/core/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \ $(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \ $(wildcard $(LOCAL_PATH)/src/events/*.c) \ $(wildcard $(LOCAL_PATH)/src/file/*.c) \ $(wildcard $(LOCAL_PATH)/src/haptic/*.c) \ $(wildcard $(LOCAL_PATH)/src/haptic/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/joystick/*.c) \ $(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \ $(LOCAL_PATH)/src/joystick/steam/SDL_steamcontroller.c \ $(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \ $(wildcard $(LOCAL_PATH)/src/power/*.c) \ $(wildcard $(LOCAL_PATH)/src/power/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/render/*.c) \ $(wildcard $(LOCAL_PATH)/src/render/*/*.c) \ $(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \ $(wildcard $(LOCAL_PATH)/src/thread/*.c) \ $(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \ $(wildcard $(LOCAL_PATH)/src/timer/*.c) \ $(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \ $(wildcard $(LOCAL_PATH)/src/video/*.c) \ $(wildcard $(LOCAL_PATH)/src/video/android/*.c) \ $(wildcard $(LOCAL_PATH)/src/video/yuv2rgb/*.c) \ $(wildcard $(LOCAL_PATH)/src/test/*.c)) LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid cmd-strip := include $(BUILD_SHARED_LIBRARY) ########################### # # SDL static library # ########################### LOCAL_MODULE := SDL2_static LOCAL_MODULE_FILENAME := libSDL2 LOCAL_LDLIBS := LOCAL_EXPORT_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid include $(BUILD_STATIC_LIBRARY) ########################### # # SDL main static library # ########################### include $(CLEAR_VARS) LOCAL_C_INCLUDES := $(LOCAL_PATH)/include LOCAL_MODULE := SDL2_main LOCAL_MODULE_FILENAME := libSDL2main include $(BUILD_STATIC_LIBRARY)