/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_xbios_h #define _SDL_xbios_h #include "SDL_stdinc.h" #include "../SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this typedef struct { Uint16 number; /* Video mode number */ Uint16 width; /* Size */ Uint16 height; Uint16 depth; /* bits per plane */ SDL_bool doubleline; /* Double the lines ? */ } xbiosmode_t; /* Private display data */ #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ struct SDL_PrivateVideoData { long cookie_vdo; int old_video_mode; /* Old video mode before entering SDL */ void *old_video_base; /* Old pointer to screen buffer */ void *old_palette; /* Old palette */ Uint32 old_num_colors; /* Nb of colors in saved palette */ void *screens[2]; /* Pointers to aligned screen buffer */ void *screensmem[2]; /* Pointers to screen buffer */ void *shadowscreen; /* Shadow screen for c2p conversion */ int doubleline; /* Double line mode ? */ int frame_number; /* Number of frame for double buffer */ int pitch; /* Destination line width for C2P */ int width, height; /* Screen size for centered C2P */ SDL_bool centscreen; /* Centscreen extension present ? */ int SDL_nummodes[NUM_MODELISTS]; SDL_Rect **SDL_modelist[NUM_MODELISTS]; xbiosmode_t **SDL_xbiosmode[NUM_MODELISTS]; }; /* _VDO cookie values */ enum { VDO_ST=0, VDO_STE, VDO_TT, VDO_F30, VDO_MILAN }; /* Monitor types */ enum { MONITOR_MONO=0, MONITOR_TV, MONITOR_VGA, MONITOR_RGB }; /* EgetShift masks */ #define ES_MODE 0x0700 /* TT shifter modes */ #ifndef ST_LOW #define ST_LOW 0x0000 #define ST_MED 0x0100 #define ST_HIGH 0x0200 #define TT_LOW 0x0700 #define TT_MED 0x0300 #define TT_HIGH 0x0600 #endif /* Hidden structure -> variables names */ #define SDL_nummodes (this->hidden->SDL_nummodes) #define SDL_modelist (this->hidden->SDL_modelist) #define SDL_xbiosmode (this->hidden->SDL_xbiosmode) #define XBIOS_mutex (this->hidden->mutex) #define XBIOS_cvdo (this->hidden->cookie_vdo) #define XBIOS_oldpalette (this->hidden->old_palette) #define XBIOS_oldnumcol (this->hidden->old_num_colors) #define XBIOS_oldvbase (this->hidden->old_video_base) #define XBIOS_oldvmode (this->hidden->old_video_mode) #define XBIOS_screens (this->hidden->screens) #define XBIOS_screensmem (this->hidden->screensmem) #define XBIOS_shadowscreen (this->hidden->shadowscreen) #define XBIOS_doubleline (this->hidden->doubleline) #define XBIOS_fbnum (this->hidden->frame_number) #define XBIOS_pitch (this->hidden->pitch) #define XBIOS_width (this->hidden->width) #define XBIOS_height (this->hidden->height) #define XBIOS_centscreen (this->hidden->centscreen) /*--- Functions prototypes ---*/ void SDL_XBIOS_AddMode(_THIS, int actually_add, const xbiosmode_t *modeinfo); #endif /* _SDL_xbios_h */