/* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */ /* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_audio.h" #include "SDL_audio_c.h" /* *INDENT-OFF* */ #define DIVBY127 0.0078740157480315f #define DIVBY32767 3.05185094759972e-05f #define DIVBY2147483647 4.6566128752458e-10f static void SDLCALL SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n"); #endif src = (const Uint8 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) { const Sint8 val = ((*src) ^ 0x80); *dst = ((Sint8) val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Uint16 val = (((Uint16) *src) << 8); *dst = SDL_SwapLE16(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8); *dst = ((Sint16) SDL_SwapLE16(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Uint16 val = (((Uint16) *src) << 8); *dst = SDL_SwapBE16(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8); *dst = ((Sint16) SDL_SwapBE16(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24); *dst = ((Sint32) SDL_SwapLE32(val)); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24); *dst = ((Sint32) SDL_SwapBE32(val)); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const float val = ((((float) *src) * DIVBY127) - 1.0f); *dst = SDL_SwapFloatLE(val); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const float val = ((((float) *src) * DIVBY127) - 1.0f); *dst = SDL_SwapFloatBE(val); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n"); #endif src = (const Uint8 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) { const Uint8 val = ((((Sint8) *src)) ^ 0x80); *dst = val; } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8); *dst = SDL_SwapLE16(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint16 val = (((Sint16) ((Sint8) *src)) << 8); *dst = ((Sint16) SDL_SwapLE16(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8); *dst = SDL_SwapBE16(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint16 val = (((Sint16) ((Sint8) *src)) << 8); *dst = ((Sint16) SDL_SwapBE16(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((Sint8) *src)) << 24); *dst = ((Sint32) SDL_SwapLE32(val)); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((Sint8) *src)) << 24); *dst = ((Sint32) SDL_SwapBE32(val)); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const float val = (((float) ((Sint8) *src)) * DIVBY127); *dst = SDL_SwapFloatLE(val); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint8 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n"); #endif src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) { const float val = (((float) ((Sint8) *src)) * DIVBY127); *dst = SDL_SwapFloatBE(val); } cvt->len_cvt *= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8)); *dst = val; } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8)); *dst = ((Sint8) val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000); *dst = ((Sint16) SDL_SwapLE16(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint16 val = SDL_SwapLE16(*src); *dst = SDL_SwapBE16(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000); *dst = ((Sint16) SDL_SwapBE16(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16); *dst = ((Sint32) SDL_SwapLE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16); *dst = ((Sint32) SDL_SwapBE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f); *dst = SDL_SwapFloatLE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f); *dst = SDL_SwapFloatBE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8)); *dst = val; } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8)); *dst = ((Sint8) val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000); *dst = SDL_SwapLE16(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000); *dst = SDL_SwapBE16(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) SDL_SwapLE16(*src)); *dst = ((Sint16) SDL_SwapBE16(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16); *dst = ((Sint32) SDL_SwapLE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16); *dst = ((Sint32) SDL_SwapBE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767); *dst = SDL_SwapFloatLE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767); *dst = SDL_SwapFloatBE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8)); *dst = val; } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8)); *dst = ((Sint8) val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint16 val = SDL_SwapBE16(*src); *dst = SDL_SwapLE16(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000); *dst = ((Sint16) SDL_SwapLE16(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000); *dst = ((Sint16) SDL_SwapBE16(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16); *dst = ((Sint32) SDL_SwapLE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16); *dst = ((Sint32) SDL_SwapBE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f); *dst = SDL_SwapFloatLE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f); *dst = SDL_SwapFloatBE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8)); *dst = val; } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8)); *dst = ((Sint8) val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000); *dst = SDL_SwapLE16(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) SDL_SwapBE16(*src)); *dst = ((Sint16) SDL_SwapLE16(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n"); #endif src = (const Uint16 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) { const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000); *dst = SDL_SwapBE16(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16); *dst = ((Sint32) SDL_SwapLE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16); *dst = ((Sint32) SDL_SwapBE32(val)); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767); *dst = SDL_SwapFloatLE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint16 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n"); #endif src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) { const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767); *dst = SDL_SwapFloatBE(val); } cvt->len_cvt *= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24)); *dst = val; } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24)); *dst = ((Sint8) val); } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16)); *dst = SDL_SwapLE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16)); *dst = ((Sint16) SDL_SwapLE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16)); *dst = SDL_SwapBE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16)); *dst = ((Sint16) SDL_SwapBE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint32 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint32 val = ((Sint32) SDL_SwapLE32(*src)); *dst = ((Sint32) SDL_SwapBE32(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (float *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647); *dst = SDL_SwapFloatLE(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (float *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647); *dst = SDL_SwapFloatBE(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24)); *dst = val; } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24)); *dst = ((Sint8) val); } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16)); *dst = SDL_SwapLE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16)); *dst = ((Sint16) SDL_SwapLE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16)); *dst = SDL_SwapBE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16)); *dst = ((Sint16) SDL_SwapBE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (Sint32 *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const Sint32 val = ((Sint32) SDL_SwapBE32(*src)); *dst = ((Sint32) SDL_SwapLE32(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (float *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647); *dst = SDL_SwapFloatLE(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } static void SDLCALL SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const Uint32 *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n"); #endif src = (const Uint32 *) cvt->buf; dst = (float *) cvt->buf; for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) { const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647); *dst = SDL_SwapFloatBE(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n"); #endif src = (const float *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f)); *dst = val; } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n"); #endif src = (const float *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f)); *dst = ((Sint8) val); } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n"); #endif src = (const float *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f)); *dst = SDL_SwapLE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f)); *dst = ((Sint16) SDL_SwapLE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n"); #endif src = (const float *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f)); *dst = SDL_SwapBE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f)); *dst = ((Sint16) SDL_SwapBE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint32 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0)); *dst = ((Sint32) SDL_SwapLE32(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint32 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0)); *dst = ((Sint32) SDL_SwapBE32(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n"); #endif src = (const float *) cvt->buf; dst = (float *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const float val = SDL_SwapFloatLE(*src); *dst = SDL_SwapFloatBE(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB); } } static void SDLCALL SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Uint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n"); #endif src = (const float *) cvt->buf; dst = (Uint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f)); *dst = val; } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U8); } } static void SDLCALL SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint8 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n"); #endif src = (const float *) cvt->buf; dst = (Sint8 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f)); *dst = ((Sint8) val); } cvt->len_cvt /= 4; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S8); } } static void SDLCALL SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n"); #endif src = (const float *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f)); *dst = SDL_SwapLE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB); } } static void SDLCALL SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f)); *dst = ((Sint16) SDL_SwapLE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB); } } static void SDLCALL SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Uint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n"); #endif src = (const float *) cvt->buf; dst = (Uint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f)); *dst = SDL_SwapBE16(val); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB); } } static void SDLCALL SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint16 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint16 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f)); *dst = ((Sint16) SDL_SwapBE16(val)); } cvt->len_cvt /= 2; if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB); } } static void SDLCALL SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint32 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0)); *dst = ((Sint32) SDL_SwapLE32(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB); } } static void SDLCALL SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; Sint32 *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n"); #endif src = (const float *) cvt->buf; dst = (Sint32 *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0)); *dst = ((Sint32) SDL_SwapBE32(val)); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB); } } static void SDLCALL SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format) { int i; const float *src; float *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n"); #endif src = (const float *) cvt->buf; dst = (float *) cvt->buf; for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) { const float val = SDL_SwapFloatBE(*src); *dst = SDL_SwapFloatLE(val); } if (cvt->filters[++cvt->filter_index]) { cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB); } } const SDL_AudioTypeFilters sdl_audio_type_filters[] = { { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 }, { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB }, { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB }, { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB }, { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB }, { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB }, { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB }, { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB }, { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB }, { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 }, { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB }, { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB }, { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB }, { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB }, { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB }, { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB }, { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB }, { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB }, { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 }, { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 }, { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB }, { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB }, { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB }, { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB }, { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB }, { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB }, { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB }, { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 }, { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 }, { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB }, { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB }, { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB }, { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB }, { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB }, { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB }, { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB }, { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 }, { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 }, { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB }, { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB }, { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB }, { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB }, { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB }, { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB }, { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB }, { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 }, { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 }, { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB }, { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB }, { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB }, { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB }, { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB }, { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB }, { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB }, { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 }, { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 }, { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB }, { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB }, { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB }, { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB }, { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB }, { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB }, { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB }, { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 }, { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 }, { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB }, { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB }, { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB }, { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB }, { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB }, { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB }, { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB }, { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 }, { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 }, { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB }, { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB }, { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB }, { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB }, { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB }, { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB }, { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB }, { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 }, { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 }, { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB }, { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB }, { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB }, { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB }, { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB }, { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB }, { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB }, }; /* *INDENT-ON* */ /* vi: set ts=4 sw=4 expandtab: */