TARGET_LIB = libSDL2.a OBJS= src/SDL.o \ src/SDL_assert.o \ src/SDL_error.o \ src/SDL_hints.o \ src/SDL_log.o \ src/atomic/SDL_atomic.o \ src/atomic/SDL_spinlock.o \ src/audio/SDL_audio.o \ src/audio/SDL_audiocvt.o \ src/audio/SDL_audiodev.o \ src/audio/SDL_audiotypecvt.o \ src/audio/SDL_mixer.o \ src/audio/SDL_wave.o \ src/audio/psp/SDL_pspaudio.o \ src/cpuinfo/SDL_cpuinfo.o \ src/events/SDL_clipboardevents.o \ src/events/SDL_dropevents.o \ src/events/SDL_events.o \ src/events/SDL_gesture.o \ src/events/SDL_keyboard.o \ src/events/SDL_mouse.o \ src/events/SDL_quit.o \ src/events/SDL_touch.o \ src/events/SDL_windowevents.o \ src/file/SDL_rwops.o \ src/haptic/SDL_haptic.o \ src/haptic/dummy/SDL_syshaptic.o \ src/joystick/SDL_joystick.o \ src/joystick/SDL_gamecontroller.o \ src/joystick/psp/SDL_sysjoystick.o \ src/power/SDL_power.o \ src/power/psp/SDL_syspower.o \ src/filesystem/dummy/SDL_sysfilesystem.o \ src/render/SDL_render.o \ src/render/SDL_yuv_sw.o \ src/render/psp/SDL_render_psp.o \ src/render/software/SDL_blendfillrect.o \ src/render/software/SDL_blendline.o \ src/render/software/SDL_blendpoint.o \ src/render/software/SDL_drawline.o \ src/render/software/SDL_drawpoint.o \ src/render/software/SDL_render_sw.o \ src/render/software/SDL_rotate.o \ src/sensor/SDL_sensor.o \ src/sensor/dummy/SDL_dummysensor.o \ src/stdlib/SDL_getenv.o \ src/stdlib/SDL_iconv.o \ src/stdlib/SDL_malloc.o \ src/stdlib/SDL_qsort.o \ src/stdlib/SDL_stdlib.o \ src/stdlib/SDL_string.o \ src/thread/SDL_thread.o \ src/thread/generic/SDL_systls.o \ src/thread/psp/SDL_syssem.o \ src/thread/psp/SDL_systhread.o \ src/thread/psp/SDL_sysmutex.o \ src/thread/psp/SDL_syscond.o \ src/timer/SDL_timer.o \ src/timer/psp/SDL_systimer.o \ src/video/SDL_RLEaccel.o \ src/video/SDL_blit.o \ src/video/SDL_blit_0.o \ src/video/SDL_blit_1.o \ src/video/SDL_blit_A.o \ src/video/SDL_blit_N.o \ src/video/SDL_blit_auto.o \ src/video/SDL_blit_copy.o \ src/video/SDL_blit_slow.o \ src/video/SDL_bmp.o \ src/video/SDL_clipboard.o \ src/video/SDL_fillrect.o \ src/video/SDL_pixels.o \ src/video/SDL_rect.o \ src/video/SDL_stretch.o \ src/video/SDL_surface.o \ src/video/SDL_video.o \ src/video/psp/SDL_pspevents.o \ src/video/psp/SDL_pspvideo.o \ src/video/psp/SDL_pspgl.o \ src/video/psp/SDL_pspmouse.o \ INCDIR = ./include CFLAGS = -g -O2 -G0 -Wall -D__PSP__ -DHAVE_OPENGL CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti ASFLAGS = $(CFLAGS) LIBDIR = LIBS = -lGL -lGLU -lglut -lz \ -lpspvfpu -lpsphprm -lpspsdk -lpspctrl -lpspumd -lpsprtc -lpsppower -lpspgum -lpspgu -lpspaudiolib -lpspaudio -lpsphttp -lpspssl -lpspwlan \ -lpspnet_adhocmatching -lpspnet_adhoc -lpspnet_adhocctl -lm -lpspvram PSPSDK=$(shell psp-config --pspsdk-path) include $(PSPSDK)/lib/build.mak