slouken@0: /* slouken@5535: Simple DirectMedia Layer slouken@6885: Copyright (C) 1997-2013 Sam Lantinga slouken@0: slouken@5535: This software is provided 'as-is', without any express or implied slouken@5535: warranty. In no event will the authors be held liable for any damages slouken@5535: arising from the use of this software. slouken@0: slouken@5535: Permission is granted to anyone to use this software for any purpose, slouken@5535: including commercial applications, and to alter it and redistribute it slouken@5535: freely, subject to the following restrictions: slouken@0: slouken@5535: 1. The origin of this software must not be misrepresented; you must not slouken@5535: claim that you wrote the original software. If you use this software slouken@5535: in a product, an acknowledgment in the product documentation would be slouken@5535: appreciated but is not required. slouken@5535: 2. Altered source versions must be plainly marked as such, and must not be slouken@5535: misrepresented as being the original software. slouken@5535: 3. This notice may not be removed or altered from any source distribution. slouken@0: */ slouken@1402: #include "SDL_config.h" slouken@0: slouken@0: /* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */ slouken@0: slouken@0: /* Functions to get a list of "close" audio formats */ icculus@1982: extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format); icculus@1982: extern SDL_AudioFormat SDL_NextAudioFormat(void); slouken@0: slouken@0: /* Function to calculate the size and silence for a SDL_AudioSpec */ slouken@1895: extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec); slouken@0: slouken@0: /* The actual mixing thread function */ slouken@1769: extern int SDLCALL SDL_RunAudio(void *audiop); icculus@1982: icculus@1982: /* this is used internally to access some autogenerated code. */ icculus@1982: typedef struct icculus@1982: { icculus@1982: SDL_AudioFormat src_fmt; icculus@1982: SDL_AudioFormat dst_fmt; icculus@1982: SDL_AudioFilter filter; icculus@1982: } SDL_AudioTypeFilters; icculus@1982: extern const SDL_AudioTypeFilters sdl_audio_type_filters[]; icculus@1982: icculus@3021: /* this is used internally to access some autogenerated code. */ icculus@3021: typedef struct icculus@3021: { icculus@3021: SDL_AudioFormat fmt; icculus@3021: int channels; icculus@3021: int upsample; icculus@3021: int multiple; icculus@3021: SDL_AudioFilter filter; icculus@3021: } SDL_AudioRateFilters; icculus@3021: extern const SDL_AudioRateFilters sdl_audio_rate_filters[]; icculus@3021: slouken@1895: /* vi: set ts=4 sw=4 expandtab: */