slouken@0: /* slouken@0: SDL - Simple DirectMedia Layer slouken@1312: Copyright (C) 1997-2006 Sam Lantinga slouken@0: slouken@0: This library is free software; you can redistribute it and/or slouken@1312: modify it under the terms of the GNU Lesser General Public slouken@0: License as published by the Free Software Foundation; either slouken@1312: version 2.1 of the License, or (at your option) any later version. slouken@0: slouken@0: This library is distributed in the hope that it will be useful, slouken@0: but WITHOUT ANY WARRANTY; without even the implied warranty of slouken@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU slouken@1312: Lesser General Public License for more details. slouken@0: slouken@1312: You should have received a copy of the GNU Lesser General Public slouken@1312: License along with this library; if not, write to the Free Software slouken@1312: Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA slouken@0: slouken@0: Sam Lantinga slouken@252: slouken@libsdl.org slouken@0: */ slouken@1402: #include "SDL_config.h" slouken@0: slouken@0: /* General keyboard handling code for SDL */ slouken@0: slouken@1358: #include "SDL_timer.h" slouken@0: #include "SDL_events.h" slouken@0: #include "SDL_events_c.h" slouken@0: #include "SDL_sysevents.h" slouken@0: slouken@0: slouken@0: /* Global keystate information */ slouken@0: static Uint8 SDL_KeyState[SDLK_LAST]; slouken@0: static SDLMod SDL_ModState; slouken@0: int SDL_TranslateUNICODE = 0; slouken@0: slouken@0: static char *keynames[SDLK_LAST]; /* Array of keycode names */ slouken@0: slouken@0: /* slouken@0: * jk 991215 - added slouken@0: */ slouken@0: struct { slouken@0: int firsttime; /* if we check against the delay or repeat value */ slouken@0: int delay; /* the delay before we start repeating */ slouken@0: int interval; /* the delay between key repeat events */ slouken@0: Uint32 timestamp; /* the time the first keydown event occurred */ slouken@0: slouken@0: SDL_Event evt; /* the event we are supposed to repeat */ slouken@0: } SDL_KeyRepeat; slouken@0: slouken@0: /* Public functions */ slouken@0: int SDL_KeyboardInit(void) slouken@0: { slouken@0: SDL_VideoDevice *video = current_video; slouken@0: SDL_VideoDevice *this = current_video; slouken@0: slouken@0: /* Set default mode of UNICODE translation */ slouken@0: SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION); slouken@0: slouken@0: /* Initialize the tables */ slouken@0: SDL_ModState = KMOD_NONE; slouken@1336: SDL_memset(keynames, 0, sizeof(keynames)); slouken@1336: SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState)); slouken@0: video->InitOSKeymap(this); slouken@0: slouken@0: SDL_EnableKeyRepeat(0, 0); slouken@0: slouken@0: /* Fill in the blanks in keynames */ slouken@0: keynames[SDLK_BACKSPACE] = "backspace"; slouken@0: keynames[SDLK_TAB] = "tab"; slouken@0: keynames[SDLK_CLEAR] = "clear"; slouken@0: keynames[SDLK_RETURN] = "return"; slouken@0: keynames[SDLK_PAUSE] = "pause"; slouken@0: keynames[SDLK_ESCAPE] = "escape"; slouken@0: keynames[SDLK_SPACE] = "space"; slouken@0: keynames[SDLK_EXCLAIM] = "!"; slouken@0: keynames[SDLK_QUOTEDBL] = "\""; slouken@0: keynames[SDLK_HASH] = "#"; slouken@0: keynames[SDLK_DOLLAR] = "$"; slouken@0: keynames[SDLK_AMPERSAND] = "&"; slouken@0: keynames[SDLK_QUOTE] = "'"; slouken@0: keynames[SDLK_LEFTPAREN] = "("; slouken@0: keynames[SDLK_RIGHTPAREN] = ")"; slouken@0: keynames[SDLK_ASTERISK] = "*"; slouken@0: keynames[SDLK_PLUS] = "+"; slouken@0: keynames[SDLK_COMMA] = ","; slouken@0: keynames[SDLK_MINUS] = "-"; slouken@0: keynames[SDLK_PERIOD] = "."; slouken@0: keynames[SDLK_SLASH] = "/"; slouken@0: keynames[SDLK_0] = "0"; slouken@0: keynames[SDLK_1] = "1"; slouken@0: keynames[SDLK_2] = "2"; slouken@0: keynames[SDLK_3] = "3"; slouken@0: keynames[SDLK_4] = "4"; slouken@0: keynames[SDLK_5] = "5"; slouken@0: keynames[SDLK_6] = "6"; slouken@0: keynames[SDLK_7] = "7"; slouken@0: keynames[SDLK_8] = "8"; slouken@0: keynames[SDLK_9] = "9"; slouken@0: keynames[SDLK_COLON] = ":"; slouken@0: keynames[SDLK_SEMICOLON] = ";"; slouken@0: keynames[SDLK_LESS] = "<"; slouken@0: keynames[SDLK_EQUALS] = "="; slouken@0: keynames[SDLK_GREATER] = ">"; slouken@0: keynames[SDLK_QUESTION] = "?"; slouken@0: keynames[SDLK_AT] = "@"; slouken@0: keynames[SDLK_LEFTBRACKET] = "["; slouken@0: keynames[SDLK_BACKSLASH] = "\\"; slouken@0: keynames[SDLK_RIGHTBRACKET] = "]"; slouken@0: keynames[SDLK_CARET] = "^"; slouken@0: keynames[SDLK_UNDERSCORE] = "_"; slouken@0: keynames[SDLK_BACKQUOTE] = "`"; slouken@0: keynames[SDLK_a] = "a"; slouken@0: keynames[SDLK_b] = "b"; slouken@0: keynames[SDLK_c] = "c"; slouken@0: keynames[SDLK_d] = "d"; slouken@0: keynames[SDLK_e] = "e"; slouken@0: keynames[SDLK_f] = "f"; slouken@0: keynames[SDLK_g] = "g"; slouken@0: keynames[SDLK_h] = "h"; slouken@0: keynames[SDLK_i] = "i"; slouken@0: keynames[SDLK_j] = "j"; slouken@0: keynames[SDLK_k] = "k"; slouken@0: keynames[SDLK_l] = "l"; slouken@0: keynames[SDLK_m] = "m"; slouken@0: keynames[SDLK_n] = "n"; slouken@0: keynames[SDLK_o] = "o"; slouken@0: keynames[SDLK_p] = "p"; slouken@0: keynames[SDLK_q] = "q"; slouken@0: keynames[SDLK_r] = "r"; slouken@0: keynames[SDLK_s] = "s"; slouken@0: keynames[SDLK_t] = "t"; slouken@0: keynames[SDLK_u] = "u"; slouken@0: keynames[SDLK_v] = "v"; slouken@0: keynames[SDLK_w] = "w"; slouken@0: keynames[SDLK_x] = "x"; slouken@0: keynames[SDLK_y] = "y"; slouken@0: keynames[SDLK_z] = "z"; slouken@0: keynames[SDLK_DELETE] = "delete"; slouken@0: slouken@0: keynames[SDLK_WORLD_0] = "world 0"; slouken@0: keynames[SDLK_WORLD_1] = "world 1"; slouken@0: keynames[SDLK_WORLD_2] = "world 2"; slouken@0: keynames[SDLK_WORLD_3] = "world 3"; slouken@0: keynames[SDLK_WORLD_4] = "world 4"; slouken@0: keynames[SDLK_WORLD_5] = "world 5"; slouken@0: keynames[SDLK_WORLD_6] = "world 6"; slouken@0: keynames[SDLK_WORLD_7] = "world 7"; slouken@0: keynames[SDLK_WORLD_8] = "world 8"; slouken@0: keynames[SDLK_WORLD_9] = "world 9"; slouken@0: keynames[SDLK_WORLD_10] = "world 10"; slouken@0: keynames[SDLK_WORLD_11] = "world 11"; slouken@0: keynames[SDLK_WORLD_12] = "world 12"; slouken@0: keynames[SDLK_WORLD_13] = "world 13"; slouken@0: keynames[SDLK_WORLD_14] = "world 14"; slouken@0: keynames[SDLK_WORLD_15] = "world 15"; slouken@0: keynames[SDLK_WORLD_16] = "world 16"; slouken@0: keynames[SDLK_WORLD_17] = "world 17"; slouken@0: keynames[SDLK_WORLD_18] = "world 18"; slouken@0: keynames[SDLK_WORLD_19] = "world 19"; slouken@0: keynames[SDLK_WORLD_20] = "world 20"; slouken@0: keynames[SDLK_WORLD_21] = "world 21"; slouken@0: keynames[SDLK_WORLD_22] = "world 22"; slouken@0: keynames[SDLK_WORLD_23] = "world 23"; slouken@0: keynames[SDLK_WORLD_24] = "world 24"; slouken@0: keynames[SDLK_WORLD_25] = "world 25"; slouken@0: keynames[SDLK_WORLD_26] = "world 26"; slouken@0: keynames[SDLK_WORLD_27] = "world 27"; slouken@0: keynames[SDLK_WORLD_28] = "world 28"; slouken@0: keynames[SDLK_WORLD_29] = "world 29"; slouken@0: keynames[SDLK_WORLD_30] = "world 30"; slouken@0: keynames[SDLK_WORLD_31] = "world 31"; slouken@0: keynames[SDLK_WORLD_32] = "world 32"; slouken@0: keynames[SDLK_WORLD_33] = "world 33"; slouken@0: keynames[SDLK_WORLD_34] = "world 34"; slouken@0: keynames[SDLK_WORLD_35] = "world 35"; slouken@0: keynames[SDLK_WORLD_36] = "world 36"; slouken@0: keynames[SDLK_WORLD_37] = "world 37"; slouken@0: keynames[SDLK_WORLD_38] = "world 38"; slouken@0: keynames[SDLK_WORLD_39] = "world 39"; slouken@0: keynames[SDLK_WORLD_40] = "world 40"; slouken@0: keynames[SDLK_WORLD_41] = "world 41"; slouken@0: keynames[SDLK_WORLD_42] = "world 42"; slouken@0: keynames[SDLK_WORLD_43] = "world 43"; slouken@0: keynames[SDLK_WORLD_44] = "world 44"; slouken@0: keynames[SDLK_WORLD_45] = "world 45"; slouken@0: keynames[SDLK_WORLD_46] = "world 46"; slouken@0: keynames[SDLK_WORLD_47] = "world 47"; slouken@0: keynames[SDLK_WORLD_48] = "world 48"; slouken@0: keynames[SDLK_WORLD_49] = "world 49"; slouken@0: keynames[SDLK_WORLD_50] = "world 50"; slouken@0: keynames[SDLK_WORLD_51] = "world 51"; slouken@0: keynames[SDLK_WORLD_52] = "world 52"; slouken@0: keynames[SDLK_WORLD_53] = "world 53"; slouken@0: keynames[SDLK_WORLD_54] = "world 54"; slouken@0: keynames[SDLK_WORLD_55] = "world 55"; slouken@0: keynames[SDLK_WORLD_56] = "world 56"; slouken@0: keynames[SDLK_WORLD_57] = "world 57"; slouken@0: keynames[SDLK_WORLD_58] = "world 58"; slouken@0: keynames[SDLK_WORLD_59] = "world 59"; slouken@0: keynames[SDLK_WORLD_60] = "world 60"; slouken@0: keynames[SDLK_WORLD_61] = "world 61"; slouken@0: keynames[SDLK_WORLD_62] = "world 62"; slouken@0: keynames[SDLK_WORLD_63] = "world 63"; slouken@0: keynames[SDLK_WORLD_64] = "world 64"; slouken@0: keynames[SDLK_WORLD_65] = "world 65"; slouken@0: keynames[SDLK_WORLD_66] = "world 66"; slouken@0: keynames[SDLK_WORLD_67] = "world 67"; slouken@0: keynames[SDLK_WORLD_68] = "world 68"; slouken@0: keynames[SDLK_WORLD_69] = "world 69"; slouken@0: keynames[SDLK_WORLD_70] = "world 70"; slouken@0: keynames[SDLK_WORLD_71] = "world 71"; slouken@0: keynames[SDLK_WORLD_72] = "world 72"; slouken@0: keynames[SDLK_WORLD_73] = "world 73"; slouken@0: keynames[SDLK_WORLD_74] = "world 74"; slouken@0: keynames[SDLK_WORLD_75] = "world 75"; slouken@0: keynames[SDLK_WORLD_76] = "world 76"; slouken@0: keynames[SDLK_WORLD_77] = "world 77"; slouken@0: keynames[SDLK_WORLD_78] = "world 78"; slouken@0: keynames[SDLK_WORLD_79] = "world 79"; slouken@0: keynames[SDLK_WORLD_80] = "world 80"; slouken@0: keynames[SDLK_WORLD_81] = "world 81"; slouken@0: keynames[SDLK_WORLD_82] = "world 82"; slouken@0: keynames[SDLK_WORLD_83] = "world 83"; slouken@0: keynames[SDLK_WORLD_84] = "world 84"; slouken@0: keynames[SDLK_WORLD_85] = "world 85"; slouken@0: keynames[SDLK_WORLD_86] = "world 86"; slouken@0: keynames[SDLK_WORLD_87] = "world 87"; slouken@0: keynames[SDLK_WORLD_88] = "world 88"; slouken@0: keynames[SDLK_WORLD_89] = "world 89"; slouken@0: keynames[SDLK_WORLD_90] = "world 90"; slouken@0: keynames[SDLK_WORLD_91] = "world 91"; slouken@0: keynames[SDLK_WORLD_92] = "world 92"; slouken@0: keynames[SDLK_WORLD_93] = "world 93"; slouken@0: keynames[SDLK_WORLD_94] = "world 94"; slouken@0: keynames[SDLK_WORLD_95] = "world 95"; slouken@0: slouken@0: keynames[SDLK_KP0] = "[0]"; slouken@0: keynames[SDLK_KP1] = "[1]"; slouken@0: keynames[SDLK_KP2] = "[2]"; slouken@0: keynames[SDLK_KP3] = "[3]"; slouken@0: keynames[SDLK_KP4] = "[4]"; slouken@0: keynames[SDLK_KP5] = "[5]"; slouken@0: keynames[SDLK_KP6] = "[6]"; slouken@0: keynames[SDLK_KP7] = "[7]"; slouken@0: keynames[SDLK_KP8] = "[8]"; slouken@0: keynames[SDLK_KP9] = "[9]"; slouken@0: keynames[SDLK_KP_PERIOD] = "[.]"; slouken@0: keynames[SDLK_KP_DIVIDE] = "[/]"; slouken@0: keynames[SDLK_KP_MULTIPLY] = "[*]"; slouken@0: keynames[SDLK_KP_MINUS] = "[-]"; slouken@0: keynames[SDLK_KP_PLUS] = "[+]"; slouken@0: keynames[SDLK_KP_ENTER] = "enter"; slouken@0: keynames[SDLK_KP_EQUALS] = "equals"; slouken@0: slouken@0: keynames[SDLK_UP] = "up"; slouken@0: keynames[SDLK_DOWN] = "down"; slouken@0: keynames[SDLK_RIGHT] = "right"; slouken@0: keynames[SDLK_LEFT] = "left"; slouken@0: keynames[SDLK_DOWN] = "down"; slouken@0: keynames[SDLK_INSERT] = "insert"; slouken@0: keynames[SDLK_HOME] = "home"; slouken@0: keynames[SDLK_END] = "end"; slouken@0: keynames[SDLK_PAGEUP] = "page up"; slouken@0: keynames[SDLK_PAGEDOWN] = "page down"; slouken@0: slouken@0: keynames[SDLK_F1] = "f1"; slouken@0: keynames[SDLK_F2] = "f2"; slouken@0: keynames[SDLK_F3] = "f3"; slouken@0: keynames[SDLK_F4] = "f4"; slouken@0: keynames[SDLK_F5] = "f5"; slouken@0: keynames[SDLK_F6] = "f6"; slouken@0: keynames[SDLK_F7] = "f7"; slouken@0: keynames[SDLK_F8] = "f8"; slouken@0: keynames[SDLK_F9] = "f9"; slouken@0: keynames[SDLK_F10] = "f10"; slouken@0: keynames[SDLK_F11] = "f11"; slouken@0: keynames[SDLK_F12] = "f12"; slouken@0: keynames[SDLK_F13] = "f13"; slouken@0: keynames[SDLK_F14] = "f14"; slouken@0: keynames[SDLK_F15] = "f15"; slouken@0: slouken@0: keynames[SDLK_NUMLOCK] = "numlock"; slouken@0: keynames[SDLK_CAPSLOCK] = "caps lock"; slouken@0: keynames[SDLK_SCROLLOCK] = "scroll lock"; slouken@0: keynames[SDLK_RSHIFT] = "right shift"; slouken@0: keynames[SDLK_LSHIFT] = "left shift"; slouken@0: keynames[SDLK_RCTRL] = "right ctrl"; slouken@0: keynames[SDLK_LCTRL] = "left ctrl"; slouken@0: keynames[SDLK_RALT] = "right alt"; slouken@0: keynames[SDLK_LALT] = "left alt"; slouken@0: keynames[SDLK_RMETA] = "right meta"; slouken@0: keynames[SDLK_LMETA] = "left meta"; slouken@0: keynames[SDLK_LSUPER] = "left super"; /* "Windows" keys */ slouken@0: keynames[SDLK_RSUPER] = "right super"; slouken@0: keynames[SDLK_MODE] = "alt gr"; slouken@0: keynames[SDLK_COMPOSE] = "compose"; slouken@0: slouken@0: keynames[SDLK_HELP] = "help"; slouken@0: keynames[SDLK_PRINT] = "print screen"; slouken@0: keynames[SDLK_SYSREQ] = "sys req"; slouken@0: keynames[SDLK_BREAK] = "break"; slouken@0: keynames[SDLK_MENU] = "menu"; slouken@0: keynames[SDLK_POWER] = "power"; slouken@0: keynames[SDLK_EURO] = "euro"; slouken@184: keynames[SDLK_UNDO] = "undo"; slouken@0: slouken@0: /* Done. Whew. */ slouken@0: return(0); slouken@0: } slouken@1123: void SDL_KeyboardQuit(void) slouken@1123: { slouken@1123: } slouken@0: slouken@0: /* We lost the keyboard, so post key up messages for all pressed keys */ slouken@0: void SDL_ResetKeyboard(void) slouken@0: { slouken@0: SDL_keysym keysym; slouken@0: SDLKey key; slouken@0: slouken@1336: SDL_memset(&keysym, 0, (sizeof keysym)); slouken@0: for ( key=SDLK_FIRST; key= 0 ) { slouken@0: SDL_TranslateUNICODE = enable; slouken@0: } slouken@0: return(old_mode); slouken@0: } slouken@0: slouken@0: Uint8 * SDL_GetKeyState (int *numkeys) slouken@0: { slouken@0: if ( numkeys != (int *)0 ) slouken@0: *numkeys = SDLK_LAST; slouken@0: return(SDL_KeyState); slouken@0: } slouken@0: SDLMod SDL_GetModState (void) slouken@0: { slouken@0: return(SDL_ModState); slouken@0: } slouken@0: void SDL_SetModState (SDLMod modstate) slouken@0: { slouken@0: SDL_ModState = modstate; slouken@0: } slouken@0: slouken@0: char *SDL_GetKeyName(SDLKey key) slouken@0: { slouken@0: char *keyname; slouken@0: slouken@0: keyname = NULL; slouken@0: if ( key < SDLK_LAST ) { slouken@0: keyname = keynames[key]; slouken@0: } slouken@0: if ( keyname == NULL ) { slouken@0: keyname = "unknown key"; slouken@0: } slouken@0: return(keyname); slouken@0: } slouken@0: slouken@0: /* These are global for SDL_eventloop.c */ slouken@0: int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *keysym) slouken@0: { slouken@0: SDL_Event event; slouken@0: int posted, repeatable; slouken@0: Uint16 modstate; slouken@0: slouken@1336: SDL_memset(&event, 0, sizeof(event)); slouken@0: slouken@0: #if 0 slouken@0: printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym), slouken@0: state == SDL_PRESSED ? "pressed" : "released"); slouken@0: #endif slouken@0: /* Set up the keysym */ slouken@0: modstate = (Uint16)SDL_ModState; slouken@0: slouken@0: repeatable = 0; slouken@0: slouken@0: if ( state == SDL_PRESSED ) { slouken@0: keysym->mod = (SDLMod)modstate; slouken@0: switch (keysym->sym) { slouken@1327: case SDLK_UNKNOWN: slouken@1327: break; slouken@0: case SDLK_NUMLOCK: slouken@0: modstate ^= KMOD_NUM; slouken@0: if ( ! (modstate&KMOD_NUM) ) slouken@0: state = SDL_RELEASED; slouken@0: keysym->mod = (SDLMod)modstate; slouken@0: break; slouken@0: case SDLK_CAPSLOCK: slouken@0: modstate ^= KMOD_CAPS; slouken@0: if ( ! (modstate&KMOD_CAPS) ) slouken@0: state = SDL_RELEASED; slouken@0: keysym->mod = (SDLMod)modstate; slouken@0: break; slouken@0: case SDLK_LCTRL: slouken@0: modstate |= KMOD_LCTRL; slouken@0: break; slouken@0: case SDLK_RCTRL: slouken@0: modstate |= KMOD_RCTRL; slouken@0: break; slouken@0: case SDLK_LSHIFT: slouken@0: modstate |= KMOD_LSHIFT; slouken@0: break; slouken@0: case SDLK_RSHIFT: slouken@0: modstate |= KMOD_RSHIFT; slouken@0: break; slouken@0: case SDLK_LALT: slouken@0: modstate |= KMOD_LALT; slouken@0: break; slouken@0: case SDLK_RALT: slouken@0: modstate |= KMOD_RALT; slouken@0: break; slouken@0: case SDLK_LMETA: slouken@0: modstate |= KMOD_LMETA; slouken@0: break; slouken@0: case SDLK_RMETA: slouken@0: modstate |= KMOD_RMETA; slouken@0: break; slouken@0: case SDLK_MODE: slouken@0: modstate |= KMOD_MODE; slouken@0: break; slouken@0: default: slouken@0: repeatable = 1; slouken@0: break; slouken@0: } slouken@0: } else { slouken@0: switch (keysym->sym) { slouken@1327: case SDLK_UNKNOWN: slouken@1327: break; slouken@0: case SDLK_NUMLOCK: slouken@0: case SDLK_CAPSLOCK: slouken@0: /* Only send keydown events */ slouken@0: return(0); slouken@0: case SDLK_LCTRL: slouken@0: modstate &= ~KMOD_LCTRL; slouken@0: break; slouken@0: case SDLK_RCTRL: slouken@0: modstate &= ~KMOD_RCTRL; slouken@0: break; slouken@0: case SDLK_LSHIFT: slouken@0: modstate &= ~KMOD_LSHIFT; slouken@0: break; slouken@0: case SDLK_RSHIFT: slouken@0: modstate &= ~KMOD_RSHIFT; slouken@0: break; slouken@0: case SDLK_LALT: slouken@0: modstate &= ~KMOD_LALT; slouken@0: break; slouken@0: case SDLK_RALT: slouken@0: modstate &= ~KMOD_RALT; slouken@0: break; slouken@0: case SDLK_LMETA: slouken@0: modstate &= ~KMOD_LMETA; slouken@0: break; slouken@0: case SDLK_RMETA: slouken@0: modstate &= ~KMOD_RMETA; slouken@0: break; slouken@0: case SDLK_MODE: slouken@0: modstate &= ~KMOD_MODE; slouken@0: break; slouken@0: default: slouken@0: break; slouken@0: } slouken@0: keysym->mod = (SDLMod)modstate; slouken@0: } slouken@0: slouken@0: /* Figure out what type of event this is */ slouken@0: switch (state) { slouken@0: case SDL_PRESSED: slouken@0: event.type = SDL_KEYDOWN; slouken@0: break; slouken@0: case SDL_RELEASED: slouken@0: event.type = SDL_KEYUP; slouken@0: /* slouken@0: * jk 991215 - Added slouken@0: */ slouken@1021: if ( SDL_KeyRepeat.timestamp && slouken@1021: SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) { slouken@0: SDL_KeyRepeat.timestamp = 0; slouken@0: } slouken@0: break; slouken@0: default: slouken@0: /* Invalid state -- bail */ slouken@0: return(0); slouken@0: } slouken@0: slouken@1327: if ( keysym->sym != SDLK_UNKNOWN ) { slouken@1327: /* Drop events that don't change state */ slouken@1327: if ( SDL_KeyState[keysym->sym] == state ) { slouken@1282: #if 0 slouken@1283: printf("Keyboard event didn't change state - dropped!\n"); slouken@1282: #endif slouken@1327: return(0); slouken@1327: } slouken@1327: slouken@1327: /* Update internal keyboard state */ slouken@1327: SDL_ModState = (SDLMod)modstate; slouken@1327: SDL_KeyState[keysym->sym] = state; slouken@0: } slouken@0: slouken@0: /* Post the event, if desired */ slouken@0: posted = 0; slouken@0: if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) { slouken@0: event.key.state = state; slouken@0: event.key.keysym = *keysym; slouken@223: /* slouken@223: * jk 991215 - Added slouken@223: */ slouken@223: if (repeatable && (SDL_KeyRepeat.delay != 0)) { slouken@223: SDL_KeyRepeat.evt = event; slouken@223: SDL_KeyRepeat.firsttime = 1; slouken@223: SDL_KeyRepeat.timestamp=SDL_GetTicks(); slouken@223: } slouken@0: if ( (SDL_EventOK == NULL) || SDL_EventOK(&event) ) { slouken@0: posted = 1; slouken@0: SDL_PushEvent(&event); slouken@0: } slouken@0: } slouken@0: return(posted); slouken@0: } slouken@0: slouken@0: /* slouken@0: * jk 991215 - Added slouken@0: */ slouken@0: void SDL_CheckKeyRepeat(void) slouken@0: { slouken@0: if ( SDL_KeyRepeat.timestamp ) { slouken@0: Uint32 now, interval; slouken@0: slouken@0: now = SDL_GetTicks(); slouken@0: interval = (now - SDL_KeyRepeat.timestamp); slouken@0: if ( SDL_KeyRepeat.firsttime ) { slouken@0: if ( interval > (Uint32)SDL_KeyRepeat.delay ) { slouken@0: SDL_KeyRepeat.timestamp = now; slouken@0: SDL_KeyRepeat.firsttime = 0; slouken@0: } slouken@0: } else { slouken@0: if ( interval > (Uint32)SDL_KeyRepeat.interval ) { slouken@0: SDL_KeyRepeat.timestamp = now; slouken@223: if ( (SDL_EventOK == NULL) || SDL_EventOK(&SDL_KeyRepeat.evt) ) { slouken@223: SDL_PushEvent(&SDL_KeyRepeat.evt); slouken@223: } slouken@0: } slouken@0: } slouken@0: } slouken@0: } slouken@0: slouken@0: int SDL_EnableKeyRepeat(int delay, int interval) slouken@0: { slouken@122: if ( (delay < 0) || (interval < 0) ) { slouken@122: SDL_SetError("keyboard repeat value less than zero"); slouken@0: return(-1); slouken@0: } slouken@0: SDL_KeyRepeat.firsttime = 0; slouken@0: SDL_KeyRepeat.delay = delay; slouken@122: SDL_KeyRepeat.interval = interval; slouken@0: SDL_KeyRepeat.timestamp = 0; slouken@0: return(0); slouken@0: } slouken@0: slouken@1507: void SDL_GetKeyRepeat(int *delay, int *interval) slouken@1507: { slouken@1507: *delay = SDL_KeyRepeat.delay; slouken@1507: *interval = SDL_KeyRepeat.interval; slouken@1507: } slouken@1507: