src/video/win32/SDL_win32opengl.c
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Tue, 15 Dec 2009 20:53:09 +0000 Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 OpenGL hardware acceleration defaults on
Tue, 15 Dec 2009 08:11:06 +0000 Fixed bug #906
Sat, 23 May 2009 22:41:08 +0000 indent
Fri, 03 Apr 2009 17:19:05 +0000 Fixed bug #721
Tue, 24 Mar 2009 10:43:53 +0000 Date: Sun, 22 Mar 2009 12:52:29 +0000
Mon, 09 Feb 2009 05:32:12 +0000 Added test program for SDL_CreateWindowFrom()
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Wed, 27 Aug 2008 04:23:38 +0000 Clean up.
Thu, 12 Jul 2007 06:59:43 +0000 Yes, you need to set the pixel format before creating a context.
Thu, 12 Jul 2007 06:31:36 +0000 Creating a context makes it current, per the documentation.
Thu, 05 Jul 2007 06:14:26 +0000 Fixed bug #77
Fri, 28 Jul 2006 08:43:17 +0000 Implemented X11 OpenGL support.
Tue, 25 Jul 2006 06:22:42 +0000 Implemented OpenGL support on Mac OS X
Sat, 22 Jul 2006 21:58:17 +0000 Added SDL_GL_ExtensionSupported()
Mon, 17 Jul 2006 06:47:33 +0000 Implemented Windows OpenGL support