Sat, 13 Jul 2019 17:04:02 -0300 |
macOS: Fix SDL_GL_CreateContext/MakeCurrent on non-main threads causing a Main Thread Checker warning when built with Xcode 11 / the macOS 10.15 SDK.
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Fri, 04 Jan 2019 22:01:14 -0800 |
Updated copyright for 2019
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Thu, 02 Aug 2018 16:03:47 -0400 |
Some drag'and'drop improvements.
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Wed, 03 Jan 2018 10:03:25 -0800 |
Updated copyright for 2018
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Mon, 04 Dec 2017 20:35:01 -0800 |
Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
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Mon, 28 Aug 2017 00:22:23 -0700 |
Renaming of guard header names to quiet -Wreserved-id-macro
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Sun, 01 Jan 2017 18:33:28 -0800 |
Updated copyright for 2017
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Thu, 29 Sep 2016 22:52:41 -0400 |
Added SDL_SetWindowResizable(). (thanks, Ethan!)
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Tue, 05 Jan 2016 02:46:10 -0500 |
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
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Sat, 02 Jan 2016 10:10:34 -0800 |
Updated copyright to 2016
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Tue, 26 May 2015 21:51:47 -0300 |
Mac: Send a window resize event when the window's backing scale factor changes.
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Tue, 26 May 2015 06:27:46 -0700 |
Updated the copyright year to 2015
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Mon, 07 Jul 2014 12:48:25 -0700 |
Fixed bug 2631 - Mac: minor code cleanup
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Wed, 28 May 2014 01:22:47 -0400 |
Changed drag area API to a hit-testing API.
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Tue, 27 May 2014 01:27:42 -0400 |
First shot at SDL_SetWindowDragAreas().
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Sun, 02 Mar 2014 16:36:40 -0500 |
A bunch of fixes for the new Spaces code.
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Tue, 25 Feb 2014 17:27:41 -0800 |
Mac: Improve moving relative mode windows.
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Sun, 02 Feb 2014 00:53:27 -0800 |
Fixed bug 2374 - Update copyright for 2014...
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Sun, 24 Nov 2013 23:56:17 -0500 |
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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Tue, 12 Nov 2013 01:52:54 -0800 |
Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X.
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Tue, 12 Nov 2013 00:32:29 -0800 |
Fullscreen space naming cleanup to avoid confusion with normal fullscreen mode
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Mon, 11 Nov 2013 21:21:18 -0800 |
Fixed assertion failure when minimizing a fullscreen window.
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Mon, 11 Nov 2013 20:42:59 -0800 |
Properly handle toggling fullscreen state when another fullscreen state change is in progress.
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Mon, 11 Nov 2013 02:53:00 -0800 |
Added support for new style fullscreen transitions on Mac OS X
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Fri, 13 Sep 2013 17:42:31 -0700 |
Mac: Translate Ctrl-Left click to right click.
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Wed, 07 Aug 2013 16:29:25 -0700 |
Mac: Support for multiple contexts per SDL_Window.
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Wed, 07 Aug 2013 16:29:21 -0700 |
Mac: Don't -[NSOpenGLContext update] on (potentially) the wrong thread.
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Tue, 23 Jul 2013 17:38:59 -0700 |
Mac: Codify SDK and OS requirements, and clean up.
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Thu, 11 Jul 2013 21:51:09 -0700 |
Fixed bug 1958 - Cocoa SwapWindow doesn't swap the specified window
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Mon, 22 Apr 2013 18:15:00 -0700 |
Forgot to add this file to Mac crash fix.
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Fri, 15 Feb 2013 08:47:44 -0800 |
Happy New Year!
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Mon, 31 Dec 2012 12:15:25 -0800 |
Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
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Sun, 18 Nov 2012 15:45:12 +0300 |
SetMinimumWindowSize for OS X
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Thu, 08 Nov 2012 02:26:40 -0800 |
Reset the mouse button state when losing mouse focus.
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Wed, 07 Nov 2012 15:55:43 -0800 |
SDL no longer grabs the keyboard by default on X11.
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Thu, 13 Sep 2012 01:43:53 -0400 |
Added SDL_SetWindowBordered() API.
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Sat, 31 Dec 2011 09:28:07 -0500 |
Happy New Year!
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Thu, 25 Aug 2011 03:11:28 -0400 |
Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
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Fri, 08 Apr 2011 13:03:26 -0700 |
SDL 1.3 is now under the zlib license.
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Fri, 11 Mar 2011 08:49:20 -0800 |
Gamma support is back!
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Sun, 27 Feb 2011 21:17:06 -0800 |
Fixed minimizing fullscreen windows.
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Mon, 21 Feb 2011 16:45:23 -0800 |
Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()
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Mon, 21 Feb 2011 15:25:49 -0800 |
We still want the delegate functionality for windowShouldClose()
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Mon, 21 Feb 2011 10:50:53 -0800 |
Fixed the responder chain for event handling, the listener fully handles mouse events - even in fullscreen mode.
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Tue, 15 Feb 2011 23:07:14 -0800 |
Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment.
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Fri, 11 Feb 2011 22:37:15 -0800 |
Happy 2011! :)
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Fri, 11 Feb 2011 00:25:44 -0800 |
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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Thu, 10 Feb 2011 14:44:25 -0800 |
Window coordinates are in the global space and windows are not tied to a particular display.
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Wed, 01 Dec 2010 12:23:16 -0800 |
Removed support for 10.3.9
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Wed, 28 Jul 2010 23:32:13 -0700 |
Fixed the code so we receive Cocoa touch events
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Sun, 24 Jan 2010 21:10:53 +0000 |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Tue, 01 Dec 2009 11:50:00 +0000 |
Added support for placing windows on different displays
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Fri, 23 Oct 2009 03:58:23 +0000 |
Adam Strzelecki to SDL
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Sat, 17 Oct 2009 07:36:45 +0000 |
iPhone interruption patch / SDL 1.3
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Mon, 08 Dec 2008 00:27:32 +0000 |
Updated copyright date
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Sun, 30 Jul 2006 08:09:20 +0000 |
Hack to stop the beeping
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Sat, 29 Jul 2006 23:00:15 +0000 |
Added right/other drag code for Cocoa windows
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Sat, 29 Jul 2006 22:42:48 +0000 |
Implemented Cocoa mouse wheel events
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Sat, 29 Jul 2006 21:51:00 +0000 |
Simplified driver window creation code.
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