src/video/cocoa/SDL_cocoawindow.h
Sat, 13 Jul 2019 17:04:02 -0300 macOS: Fix SDL_GL_CreateContext/MakeCurrent on non-main threads causing a Main Thread Checker warning when built with Xcode 11 / the macOS 10.15 SDK.
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Thu, 02 Aug 2018 16:03:47 -0400 Some drag'and'drop improvements.
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Mon, 04 Dec 2017 20:35:01 -0800 Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
Mon, 28 Aug 2017 00:22:23 -0700 Renaming of guard header names to quiet -Wreserved-id-macro
Sun, 01 Jan 2017 18:33:28 -0800 Updated copyright for 2017
Thu, 29 Sep 2016 22:52:41 -0400 Added SDL_SetWindowResizable(). (thanks, Ethan!)
Tue, 05 Jan 2016 02:46:10 -0500 Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Tue, 26 May 2015 21:51:47 -0300 Mac: Send a window resize event when the window's backing scale factor changes.
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Mon, 07 Jul 2014 12:48:25 -0700 Fixed bug 2631 - Mac: minor code cleanup
Wed, 28 May 2014 01:22:47 -0400 Changed drag area API to a hit-testing API.
Tue, 27 May 2014 01:27:42 -0400 First shot at SDL_SetWindowDragAreas().
Sun, 02 Mar 2014 16:36:40 -0500 A bunch of fixes for the new Spaces code.
Tue, 25 Feb 2014 17:27:41 -0800 Mac: Improve moving relative mode windows.
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Tue, 12 Nov 2013 01:52:54 -0800 Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X.
Tue, 12 Nov 2013 00:32:29 -0800 Fullscreen space naming cleanup to avoid confusion with normal fullscreen mode
Mon, 11 Nov 2013 21:21:18 -0800 Fixed assertion failure when minimizing a fullscreen window.
Mon, 11 Nov 2013 20:42:59 -0800 Properly handle toggling fullscreen state when another fullscreen state change is in progress.
Mon, 11 Nov 2013 02:53:00 -0800 Added support for new style fullscreen transitions on Mac OS X
Fri, 13 Sep 2013 17:42:31 -0700 Mac: Translate Ctrl-Left click to right click.
Wed, 07 Aug 2013 16:29:25 -0700 Mac: Support for multiple contexts per SDL_Window.
Wed, 07 Aug 2013 16:29:21 -0700 Mac: Don't -[NSOpenGLContext update] on (potentially) the wrong thread.
Tue, 23 Jul 2013 17:38:59 -0700 Mac: Codify SDK and OS requirements, and clean up.
Thu, 11 Jul 2013 21:51:09 -0700 Fixed bug 1958 - Cocoa SwapWindow doesn't swap the specified window
Mon, 22 Apr 2013 18:15:00 -0700 Forgot to add this file to Mac crash fix.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Mon, 31 Dec 2012 12:15:25 -0800 Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
Sun, 18 Nov 2012 15:45:12 +0300 SetMinimumWindowSize for OS X
Thu, 08 Nov 2012 02:26:40 -0800 Reset the mouse button state when losing mouse focus.
Wed, 07 Nov 2012 15:55:43 -0800 SDL no longer grabs the keyboard by default on X11.
Thu, 13 Sep 2012 01:43:53 -0400 Added SDL_SetWindowBordered() API.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Thu, 25 Aug 2011 03:11:28 -0400 Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Mar 2011 08:49:20 -0800 Gamma support is back!
Sun, 27 Feb 2011 21:17:06 -0800 Fixed minimizing fullscreen windows.
Mon, 21 Feb 2011 16:45:23 -0800 Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()
Mon, 21 Feb 2011 15:25:49 -0800 We still want the delegate functionality for windowShouldClose()
Mon, 21 Feb 2011 10:50:53 -0800 Fixed the responder chain for event handling, the listener fully handles mouse events - even in fullscreen mode.
Tue, 15 Feb 2011 23:07:14 -0800 Fixed a host of issues with Windows fullscreen modes. Toggling fullscreen OpenGL works now in my test environment.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Fri, 11 Feb 2011 00:25:44 -0800 Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
Thu, 10 Feb 2011 14:44:25 -0800 Window coordinates are in the global space and windows are not tied to a particular display.
Wed, 01 Dec 2010 12:23:16 -0800 Removed support for 10.3.9
Wed, 28 Jul 2010 23:32:13 -0700 Fixed the code so we receive Cocoa touch events
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Tue, 01 Dec 2009 11:50:00 +0000 Added support for placing windows on different displays
Fri, 23 Oct 2009 03:58:23 +0000 Adam Strzelecki to SDL
Sat, 17 Oct 2009 07:36:45 +0000 iPhone interruption patch / SDL 1.3
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Sun, 30 Jul 2006 08:09:20 +0000 Hack to stop the beeping
Sat, 29 Jul 2006 23:00:15 +0000 Added right/other drag code for Cocoa windows
Sat, 29 Jul 2006 22:42:48 +0000 Implemented Cocoa mouse wheel events
Sat, 29 Jul 2006 21:51:00 +0000 Simplified driver window creation code.