include/SDL_video.h
Wed, 02 Feb 2011 14:34:54 -0800 Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Tue, 01 Feb 2011 21:23:43 -0800 Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 15:02:21 -0800 Split the rendering API out into a separate header file.
Tue, 01 Feb 2011 12:44:52 -0800 Renumbered the renderer flags
Tue, 01 Feb 2011 12:19:46 -0800 Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800 Making the API simpler, texture color and alpha modulation are supported by all renderers.
Mon, 31 Jan 2011 23:23:57 -0800 Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 31 Jan 2011 22:44:43 -0800 Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Thu, 27 Jan 2011 22:44:08 -0800 Removed completely non-portable event thread hack.
Wed, 12 Jan 2011 09:47:33 -0800 Updated headers to match wiki documentation
Sun, 12 Dec 2010 15:19:05 -0800 Use the enumerated type for blend and scale mode instead of int
Sat, 18 Sep 2010 17:12:19 -0700 Fixed grammar, thanks to Sheena's suggestion.
Tue, 14 Sep 2010 21:57:29 -0700 Fixed documentation
Sun, 29 Aug 2010 22:34:50 -0700 Documentation consistency
Sun, 29 Aug 2010 22:28:38 -0700 Documentation consistency
Sun, 29 Aug 2010 22:22:27 -0700 Fixed typo in header
Sun, 29 Aug 2010 22:12:59 -0700 Documentation clarification
Sun, 29 Aug 2010 21:41:11 -0700 Suspending the screensaver defaults off.
Sun, 29 Aug 2010 15:26:12 -0700 Documentation clarification
Sun, 22 Aug 2010 13:45:56 -0700 Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Tue, 06 Jul 2010 22:05:22 -0400 Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
Wed, 30 Jun 2010 16:19:44 -0400 Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Thu, 03 Jun 2010 17:21:40 -0400 Fixed up new functions and files so that they build as part of SDL.
Thu, 03 Jun 2010 16:21:04 -0400 Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
Thu, 03 Jun 2010 14:43:38 -0400 Added management and drawing functions for ellipses and polygons.
Wed, 28 Jul 2010 00:54:23 -0700 Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Thu, 22 Jul 2010 10:53:41 +0530 Advertise support for all supported texture formats.
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Mon, 21 Sep 2009 09:38:10 +0000 Fixed bug #706
Mon, 13 Apr 2009 09:03:35 +0000 Fixed bug #421
Mon, 08 Dec 2008 00:25:42 +0000 Updated copyright date
Wed, 04 Apr 2007 09:40:40 +0000 Const correctness patch for SDL_MapRGB and SDL_MapRGBA.
Sun, 24 Jan 2010 21:10:53 +0000 Fixed bug #926
Fri, 22 Jan 2010 06:50:17 +0000 Documentation consistency
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Mon, 18 Jan 2010 14:16:47 +0000 Fixed compiler warning
Wed, 30 Dec 2009 19:10:41 +0000 Removed in the interest of actually finishing 1.3. :)
Wed, 23 Dec 2009 01:55:00 +0000 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Sun, 06 Dec 2009 08:03:38 +0000 Added an API function to query geometry of multiple monitors:
Sat, 05 Dec 2009 05:13:17 +0000 Made the window flag comments more consistent
Sat, 05 Dec 2009 04:39:59 +0000 Added related functions
Tue, 01 Dec 2009 05:57:15 +0000 Work in progress on multi-display support:
Wed, 25 Nov 2009 07:42:23 +0000 SDL_CreateWindowFrom() is actually going to be supported. :)
Wed, 25 Nov 2009 06:24:15 +0000 Clarified the windowID parameter
Mon, 16 Nov 2009 07:13:07 +0000 You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Mon, 19 Oct 2009 13:31:58 +0000 Partial fix for bug #859
Sat, 17 Oct 2009 07:36:45 +0000 iPhone interruption patch / SDL 1.3
Sun, 02 Aug 2009 18:39:57 +0000 Clarified API documentation
Tue, 07 Jul 2009 14:02:57 +0000 Documentation fix fix
Mon, 06 Jul 2009 21:48:52 +0000 Documentation fix.
Thu, 02 Jul 2009 16:53:56 +0000 Another documentation fix, Thanks to Mason Wheeler for finding these.
Thu, 02 Jul 2009 16:15:55 +0000 Documentation fix.
Tue, 30 Jun 2009 22:19:10 +0000 Corrected documentation error for SDL_RenderFill.
Sat, 23 May 2009 22:41:08 +0000 indent
Thu, 06 Aug 2009 08:59:53 +0000 Further polish API, fix crash in test program.
Thu, 06 Aug 2009 08:56:48 +0000 Update API, first step: make it build
Fri, 26 Jun 2009 10:37:57 +0000 Basic text input API
Tue, 24 Mar 2009 10:43:53 +0000 Date: Sun, 22 Mar 2009 12:52:29 +0000
Sun, 15 Mar 2009 15:50:18 +0000 Fixed return value for SDL_CreateRenderer()