Thu, 11 Jun 2020 12:03:33 -0400Add SDL_SIMDRealloc
Ethan Lee [Thu, 11 Jun 2020 12:03:33 -0400] rev 13910
Add SDL_SIMDRealloc

Wed, 10 Jun 2020 09:38:43 -0700Fixed bug 5170 - Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp
Sam Lantinga [Wed, 10 Jun 2020 09:38:43 -0700] rev 13909
Fixed bug 5170 - Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp

JackBoosY

In src/video/winrt/SDL_winrtgamebar.cpp line 55:

virtual HRESULT STDMETHODCALLTYPE add_VisibilityChanged(
__FIEventHandler_1_IInspectable *handler,
Windows::Foundation::EventRegistrationToken *token) = 0;

The macro __FIEventHandler_1_IInspectable defined in windows.fondation.h(Windows10 SDK 10.0.17763.0) line 3576:
#define __FIVector_1_Windows__CFoundation__CPoint ABI::Windows::Foundation::Collections::__FIVector_1_Windows__CFoundation__CPoint_t

but no longer exists in Windows 10 SDK 10.0.19041.0.
After searching this macro in the sdk include path, I found that it was defined in many header files. But it should be replaced in windows.system.h .

Wed, 10 Jun 2020 09:36:10 -0700Fixed building with Visual Studio 2019
Sam Lantinga [Wed, 10 Jun 2020 09:36:10 -0700] rev 13908
Fixed building with Visual Studio 2019

Tue, 09 Jun 2020 21:47:41 -0700Fixed bug 5171 - PollEvent impacts performance in 2.0.12
Sam Lantinga [Tue, 09 Jun 2020 21:47:41 -0700] rev 13907
Fixed bug 5171 - PollEvent impacts performance in 2.0.12

On some systems, GetClipCursor() impacts performance when called frequently, so only call it every once in a while to make sure we haven't lost our capture.

Tue, 09 Jun 2020 21:43:00 -0700Fixed whitespace
Sam Lantinga [Tue, 09 Jun 2020 21:43:00 -0700] rev 13906
Fixed whitespace

Tue, 09 Jun 2020 11:31:39 -0700Added support for the NACON Revolution Pro Controller 3 and the GameStop PS4 Fun Controller
Sam Lantinga [Tue, 09 Jun 2020 11:31:39 -0700] rev 13905
Added support for the NACON Revolution Pro Controller 3 and the GameStop PS4 Fun Controller

Tue, 09 Jun 2020 10:47:29 -0700Fixed build
Sam Lantinga [Tue, 09 Jun 2020 10:47:29 -0700] rev 13904
Fixed build

Tue, 09 Jun 2020 10:47:27 -0700ControllerList: add support for NACON asymetric controller and Revolution 3, Hori mini wireless ps4 controller, and 2 PDP switch controllers
Sam Lantinga [Tue, 09 Jun 2020 10:47:27 -0700] rev 13903
ControllerList: add support for NACON asymetric controller and Revolution 3, Hori mini wireless ps4 controller, and 2 PDP switch controllers

Tue, 09 Jun 2020 10:47:25 -0700ControllerList: remove giotek controller from list - vid/pid appears to be reused in bunch of devies including ones with different fw/protocol and treating as ps4 controller breaks them.
Sam Lantinga [Tue, 09 Jun 2020 10:47:25 -0700] rev 13902
ControllerList: remove giotek controller from list - vid/pid appears to be reused in bunch of devies including ones with different fw/protocol and treating as ps4 controller breaks them.

Tue, 09 Jun 2020 10:47:23 -0700Controller: Deadzone improvements
Sam Lantinga [Tue, 09 Jun 2020 10:47:23 -0700] rev 13901
Controller: Deadzone improvements