test/common.c
Wed, 21 Oct 2009 14:51:42 +0000 Support for GL initialization parameters has been added.
Tue, 13 Oct 2009 11:24:36 +0000 Options --double --triple have been added to test double and triple buffering.
Sat, 10 Oct 2009 17:07:49 +0000 Revert back. Sorry.
Sat, 10 Oct 2009 13:21:21 +0000 Created windows must be destroyed at CommonQuit().
Thu, 11 Jun 2009 06:03:05 +0000 Proper window resize handling in GLES test application.
Wed, 10 Jun 2009 13:34:20 +0000 indent
Wed, 10 Jun 2009 05:56:36 +0000 SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
Sat, 20 Dec 2008 12:00:00 +0000 Date: Fri, 19 Dec 2008 20:17:35 +0100
Thu, 07 Feb 2008 16:00:29 +0000 Fixed compile errors
Sun, 19 Aug 2007 14:52:52 +0000 Date: Thu, 05 Jul 2007 14:02:33 -0700
Mon, 23 Jul 2007 01:11:52 +0000 Added support for the --depth command line option
Thu, 12 Jul 2007 20:00:50 +0000 This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
Thu, 12 Jul 2007 06:53:20 +0000 Visual C++ compiler warning fixes
Wed, 11 Jul 2007 14:52:13 +0000 indent
Fri, 06 Jul 2007 15:45:28 +0000 fixed code for printing mousewheel events to match the new format of mousewheel events.
Sun, 06 Aug 2006 04:39:13 +0000 Allow the render context to do necessary work when the video mode changes.
Sun, 06 Aug 2006 00:09:04 +0000 Clarified the difference between render drivers and render contexts
Sat, 05 Aug 2006 22:34:23 +0000 In general, fill in pointers to structures, rather than return them.
Sat, 05 Aug 2006 17:09:42 +0000 SDL constants are all uppercase.
Sat, 29 Jul 2006 22:42:48 +0000 Implemented Cocoa mouse wheel events
Mon, 24 Jul 2006 05:03:02 +0000 Implemented Cocoa window support
Sat, 22 Jul 2006 21:02:57 +0000 If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sat, 22 Jul 2006 19:51:48 +0000 Switch OpenGL contexts when switching render contexts.
Sat, 22 Jul 2006 18:01:56 +0000 Bug fixes to the OpenGL renderer
Wed, 19 Jul 2006 05:03:21 +0000 Implemented blend modes in the D3D renderer
Tue, 18 Jul 2006 07:49:51 +0000 Added a test program framework for easy initialization.