src/events/SDL_mouse.c
Sat, 02 Jan 2016 10:10:34 -0800 Updated copyright to 2016
Fri, 17 Jul 2015 21:03:58 -0400 SDL_WarpMouseGlobal() should return non-void.
Tue, 26 May 2015 06:27:46 -0700 Updated the copyright year to 2015
Mon, 30 Mar 2015 11:31:53 -0700 Fixed relative mouse motion moving farther and farther off screen.
Sun, 08 Feb 2015 21:25:37 +0100 Fixed three memory leaks on failed allocation.
Sun, 23 Nov 2014 21:09:54 -0500 add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
Wed, 15 Oct 2014 09:11:15 -0700 Fixed spurious SDL error on shutdown if mouse capture isn't supported
Mon, 07 Jul 2014 11:00:25 -0700 Fixed compiler warnings on iOS
Mon, 07 Jul 2014 10:26:28 -0700 Fixed mingw64 build and warnings
Sat, 28 Jun 2014 12:50:17 -0300 Another fix to prevent dereferencing a null window pointer in SDL_mouse.c
Sat, 28 Jun 2014 12:36:44 -0300 Fixes #2611 #2610, Touch events cause crash on Android, thanks Alvin & Sylvain
Wed, 25 Jun 2014 17:20:22 -0400 Whoops, lost this in the merge.
Wed, 25 Jun 2014 17:06:12 -0400 Merged Ryan's SDL-gui-backend branch.
Wed, 25 Jun 2014 16:16:55 -0400 Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
Thu, 05 Jun 2014 00:03:33 -0400 Implemented SDL_GetAbsoluteMouseState().
Thu, 05 Jun 2014 00:02:42 -0400 Added some (harmlessly) missing braces.
Sat, 24 May 2014 01:30:37 -0400 Implemented SDL_CaptureMouse().
Wed, 04 Jun 2014 10:55:26 -0700 Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Sat, 24 May 2014 01:27:19 -0400 Added some FIXMEs.
Sat, 17 May 2014 22:02:25 +0200 Changed C++ style comments to fix pedantic warnings.
Sat, 01 Mar 2014 09:59:06 -0800 Fixed bug 2368 - Security Software is blocking RegisterRawInputDevices()
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Mon, 23 Dec 2013 17:37:22 -0800 Added a relative mouse mode that uses mouse warping instead of raw input.
Mon, 23 Dec 2013 12:17:52 -0800 Added support for double-clicks, through a new "clicks" field in the mouse button event.
Thu, 05 Dec 2013 09:14:56 -0800 Clean up the cursor clipping area when quitting SDL.
Sat, 28 Sep 2013 13:28:19 -0300 Raspberry Pi support (also unified UDEV and EVDEV support)
Thu, 29 Aug 2013 08:29:51 -0700 Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
Wed, 21 Aug 2013 09:47:10 -0300 OCD fixes: Adds a space after /* (glory to regular expressions!)
Wed, 21 Aug 2013 09:43:09 -0300 OCD fixes: Adds a space before */
Sun, 21 Jul 2013 12:21:22 -0700 Fixed cursor leak when quitting the mouse subsystem
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Wed, 24 Apr 2013 12:20:51 -0700 Move cursor into window when enabling relative mode or gaining focus in relative mode.
Wed, 24 Apr 2013 10:42:44 -0700 Add SDL_GetDefaultCursor.
Tue, 23 Apr 2013 18:47:32 -0700 Make sure to send MOUSEMOTION on window enter.
Mon, 22 Apr 2013 18:14:55 -0700 Send mouse leave updates for Windows and X11.
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Sun, 27 Jan 2013 20:37:14 -0800 Don't reset the mouse, that's actually bad behavior most of the time for windowed applications.
Sat, 15 Dec 2012 00:30:17 +0000 Improvements from Alfred:
Mon, 19 Nov 2012 15:11:10 -0800 Add SDL_CreateSystemCursor for Windows and Linux.
Mon, 12 Nov 2012 12:14:44 -0800 Nobody will EVER use more than 8 buttons. Oh wait... Nobody will EVER use more than 32 buttons...
Thu, 08 Nov 2012 11:15:02 -0800 Neither Windows nor Linux allow dragging out of the window without some sort of mouse capture, so for now punt on that behavior.
Thu, 08 Nov 2012 02:26:40 -0800 Reset the mouse button state when losing mouse focus.
Sat, 04 Feb 2012 00:13:21 +1300 Make mouse relative mode save the original co-ordinates to restore them
Fri, 03 Feb 2012 23:53:51 +1300 Change SDL_SetCursor to set the cursor back to the default cursor when the
Fri, 03 Feb 2012 23:08:48 +1300 Fix null reference exception.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Sat, 31 Dec 2011 09:16:08 -0500 Happy New Year!
Thu, 13 Oct 2011 01:08:30 -0400 Fixed a whole slew of compiler warnings that -Wall exposed.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Mar 2011 14:14:38 -0800 Added a function to create color cursors: SDL_CreateColorCursor()
Sun, 27 Feb 2011 22:06:46 -0800 Implemented mouse relative mode on Mac OS X.
Sun, 27 Feb 2011 21:36:23 -0800 Added a cleaner way to set the default cursor.
Mon, 21 Feb 2011 17:15:50 -0800 Implemented cursor support and SDL_WarpMouseInWindow() on Mac OS X
Mon, 21 Feb 2011 10:50:53 -0800 Fixed the responder chain for event handling, the listener fully handles mouse events - even in fullscreen mode.
Sun, 20 Feb 2011 23:51:59 -0800 The valid mouse coordinates actually range from 0 to w-1 and h-1
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Mon, 05 Jul 2010 22:48:13 -0700 Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.