Thu, 01 Nov 2018 20:04:24 +0300 |
fix build using Watcom :
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Thu, 01 Nov 2018 12:31:45 -0400 |
merge fallout: Patched to compile, fixed some compiler warnings, etc.
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Wed, 31 Oct 2018 15:03:41 -0400 |
Merge SDL-ryan-batching-renderer branch to default.
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Tue, 23 Oct 2018 01:34:03 -0400 |
render: Add floating point versions of various draw APIs.
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Mon, 22 Oct 2018 20:50:32 -0400 |
Small stack allocations fall back to malloc if they're unexpectedly large.
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Thu, 04 Oct 2018 16:34:44 -0400 |
render: Added SDL_RenderFlush().
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Sat, 29 Sep 2018 04:00:38 +0000 |
render: patched to compile on C89 compilers, other untested code fixes.
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Fri, 28 Sep 2018 19:47:44 -0400 |
render: moved opengles2 over to new interface.
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Thu, 27 Sep 2018 14:56:29 -0700 |
Fixed bug 4277 - warnings patch
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Tue, 25 Sep 2018 17:04:47 -0400 |
render: Move non-batching flushes to different place.
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Tue, 25 Sep 2018 19:53:16 -0700 |
Removed redundant SDL_GetColorKey() call. (thanks Sylvain!)
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Mon, 24 Sep 2018 02:07:35 -0400 |
render: Add command queue debug logging.
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Sun, 23 Sep 2018 23:20:40 -0400 |
render: A bunch of high-level improvements.
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Thu, 20 Sep 2018 15:46:02 -0400 |
render: Move to a batching system for rendering (work in progress).
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Mon, 24 Sep 2018 16:41:55 -0700 |
Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok
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Mon, 18 Jun 2018 13:13:56 -0700 |
Fixed race condition where Android touch events could get scaled by a render target's viewport
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Thu, 10 May 2018 08:25:23 +0300 |
do the direct3d tap dance for overscan hint only if SDL_VIDEO_RENDER_D3D == 1
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Mon, 07 May 2018 19:52:25 -0700 |
Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window
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Wed, 03 Jan 2018 10:03:25 -0800 |
Updated copyright for 2018
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Tue, 12 Dec 2017 16:34:16 -0800 |
Fixed bug 3981 - Inverted logic bug in SDL_renderer "overscan" feature
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Fri, 08 Dec 2017 14:30:10 -0800 |
Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()
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Thu, 21 Apr 2016 03:16:44 -0400 |
Initial shot at a renderer target for Apple's Metal API.
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Thu, 12 Oct 2017 08:37:55 -0700 |
Normalize touch events to the render viewport (thanks Sylvain!)
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Mon, 14 Aug 2017 20:37:07 -0700 |
Fixed build warning
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Mon, 14 Aug 2017 20:07:30 -0700 |
Fixed compiler warnings
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Mon, 14 Aug 2017 16:34:54 -0700 |
Fixed bug 2344 - CHECK_WINDOW_MAGIC should include __FILE__ and __LINE__
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Mon, 14 Aug 2017 05:51:44 -0700 |
Implemented more flexible blending modes for accelerated renderers
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Sun, 13 Aug 2017 21:06:52 -0700 |
Fixed bug 3744 - missing SDLCALL in several functions
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Sun, 13 Aug 2017 20:13:11 -0700 |
Fixed copy-paste error, thanks Alen!
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Fri, 04 Aug 2017 23:00:30 +0200 |
Fixed compiler warnings about type conversions.
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Wed, 02 Aug 2017 13:38:46 -0700 |
Fixed bug 3311 - Broken touch positions with SDL_RenderSetLogicalSize & HIGHDPI on iOS
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Tue, 06 Jun 2017 14:06:40 -0400 |
Merged Eric Wing's overscan patch.
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Mon, 04 Apr 2016 19:25:24 -0700 |
overscan (feature for SDL_RenderSetLogicalSize): Fix to ignore overscan hint when using the Direct3D 9 backend.
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Sun, 21 Jun 2015 04:04:14 -0700 |
merged SDL 2.0.4 rc2
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Wed, 17 Jun 2015 20:03:08 -0700 |
merged SDL 2.0.4rc1+
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Wed, 03 Dec 2014 04:41:26 -0800 |
Adds support to control the scaling policy/mode of SDL_RenderSetLogicalSize for both letterbox (current behavior) and a new overscan mode (expand to fill the entire screen, even if some parts draw off the screen).
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Fri, 03 Mar 2017 16:38:17 -0500 |
Fix some more compiler warnings on armcc.
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Fri, 06 Jan 2017 21:17:33 -0500 |
Better fix for static analysis issue in SDL_DestroyRenderer().
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Fri, 06 Jan 2017 00:40:22 -0800 |
Just roll back the entire portion of the commit from b6ec7005ca15 which caused bug 3544 until we figure out what the right static analysis fix is.
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Fri, 06 Jan 2017 00:32:06 -0800 |
Fixed bug 3544 - Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture
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Sun, 01 Jan 2017 18:33:28 -0800 |
Updated copyright for 2017
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Thu, 24 Nov 2016 21:41:09 -0500 |
Fixed all known static analysis bugs, with checker-279 on macOS.
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Fri, 14 Oct 2016 00:51:57 -0700 |
Fixed divide by zero if setting integer scale without setting logical width and height
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Fri, 07 Oct 2016 23:40:44 -0700 |
Implemented SDL_GetHintBoolean() to make it easier to check boolean hints
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Fri, 07 Oct 2016 18:00:30 -0700 |
Fixed bug 3029 - software renderer cuts off edges when rotate-blitting with a multiple of 90 degrees
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Sat, 01 Oct 2016 14:31:00 -0700 |
Fixed bug 3116 - renderer->hidden in SDL_RenderCopy(Ex)
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Sat, 01 Oct 2016 13:29:30 -0700 |
Fixed bug 3174 - SDL_SetRenderTarget clip rect
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Sat, 16 Jan 2016 21:25:10 +0100 |
Fixed compile warnings about type conversion.
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Tue, 05 Jan 2016 16:39:18 -0500 |
SDL_RenderSetIntegerScale
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Sat, 02 Jan 2016 10:10:34 -0800 |
Updated copyright to 2016
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Sun, 27 Dec 2015 17:55:45 -0500 |
Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state
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Fri, 21 Aug 2015 23:50:37 +0200 |
Changed an error return value from 0 to NULL for consistency.
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Fri, 19 Jun 2015 23:20:43 -0700 |
Fixed bug 1550 - SDL_RenderCopy/CopyEx in software should optionally render 8bit alpha
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Thu, 28 May 2015 12:18:05 -0700 |
Fixed bug 2367 - Bad mouse motion coordinates with two windows where one has changed logical size
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Tue, 26 May 2015 16:42:36 -0400 |
Drop out of SDL_UpdateTexture() early if the rectangle is zero pixels.
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Tue, 26 May 2015 06:27:46 -0700 |
Updated the copyright year to 2015
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Sun, 17 Aug 2014 14:34:41 -0700 |
Fixed bug where the render target is updated instead of the default output when the window is resized.
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Sat, 16 Aug 2014 23:30:44 -0700 |
Fixed bug 2681 - dereference a NULL pointer dst_fmt in SDL_CreateTextureFromSurface function
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Sat, 19 Apr 2014 13:15:41 -0700 |
Render: Allow empty cliprect.
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Thu, 20 Mar 2014 16:23:18 -0400 |
Static analysis fix: uninitialized value.
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