test/testsprite2.c
Wed, 23 Dec 2009 01:55:00 +0000 Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Mon, 14 Dec 2009 23:29:37 +0000 The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
Wed, 09 Dec 2009 15:56:56 +0000 Added interfaces for batch drawing of points, lines and rects:
Sun, 20 Sep 2009 23:09:30 +0000 Fall back to opaque sprite if no formats with alpha are supported.
Sat, 19 Sep 2009 05:45:49 +0000 More test coverage
Sat, 19 Sep 2009 05:43:15 +0000 Added more tests for the different primitive types
Sat, 19 Sep 2009 05:12:26 +0000 Fixed bug #783
Wed, 10 Jun 2009 13:34:20 +0000 indent
Wed, 10 Jun 2009 05:54:19 +0000 Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
Sat, 20 Dec 2008 12:00:00 +0000 Date: Fri, 19 Dec 2008 20:17:35 +0100
Fri, 05 Dec 2008 07:01:12 +0000 minor bug
Tue, 25 Nov 2008 02:21:53 +0000 indent
Tue, 25 Nov 2008 00:29:44 +0000 Fixed Direct3D rendering
Sat, 11 Aug 2007 20:54:31 +0000 Emphasized the separation between SDL_Surface and SDL_Texture
Mon, 28 Aug 2006 03:17:39 +0000 Added source color and alpha modulation support.
Sat, 05 Aug 2006 17:09:42 +0000 SDL constants are all uppercase.
Wed, 19 Jul 2006 05:45:42 +0000 Implemented scaling in the D3D renderer
Wed, 19 Jul 2006 05:03:21 +0000 Implemented blend modes in the D3D renderer
Wed, 19 Jul 2006 04:24:41 +0000 Implemented multi-window OpenGL program with test framework.
Tue, 18 Jul 2006 07:49:51 +0000 Added a test program framework for easy initialization.
Sat, 15 Jul 2006 09:46:36 +0000 Streamlined the API a bit and optimized the software renderer.
Fri, 14 Jul 2006 07:41:16 +0000 Yay! D3D renderer works!
Fri, 14 Jul 2006 06:40:53 +0000 More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Mon, 10 Jul 2006 21:04:37 +0000 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sun, 09 Jul 2006 09:02:26 +0000 Implemented gamma correction on Windows.
Fri, 07 Jul 2006 08:05:39 +0000 Implemented Win32 video mode support
Thu, 06 Jul 2006 07:17:11 +0000 Proof of concept done - Win32 GDI implementation mostly complete.
Mon, 26 Jun 2006 13:56:56 +0000 Started framework for Windows video driver
Sat, 24 Jun 2006 17:01:29 +0000 Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
Sat, 24 Jun 2006 16:51:01 +0000 Added a multi-window version of testsprite using the new API.