src/video/cocoa/SDL_cocoamouse.m
Sat, 24 May 2014 18:23:39 -0400 Implement SDL_CaptureMouse() for Mac OS X.
Sun, 15 Jun 2014 11:59:16 -0400 Mac: Fixed crash when returning from a fullscreen Space on shutdown.
Wed, 04 Jun 2014 10:56:17 -0700 Fixed Mac OS X build
Wed, 04 Jun 2014 10:55:26 -0700 Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
Mon, 02 Jun 2014 09:06:38 -0700 Fixed bug 2550 - [OS X 10.9] Enabling SDL_WINDOW_FULLSCREEN after relative mouse mode leaves cursor visible
Wed, 26 Feb 2014 16:27:03 -0800 Mac: Forgot return value in last commit.
Wed, 26 Feb 2014 16:10:52 -0800 Mac: Don't disassociate cursor if window is moving / doesn't have focus.
Wed, 26 Feb 2014 11:35:02 -0800 Mac: Redo cursor warp handling.
Tue, 25 Feb 2014 17:27:41 -0800 Mac: Improve moving relative mode windows.
Sat, 22 Feb 2014 14:57:12 -0800 Fixed bug 2346 - Mac: mousewheel events have flipped horizontal scroll values
Sun, 02 Feb 2014 00:53:27 -0800 Fixed bug 2374 - Update copyright for 2014...
Sun, 24 Nov 2013 23:56:17 -0500 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
Mon, 07 Oct 2013 14:16:38 -0700 Fix SDL_SetWindowPosition on fullscreen windows.
Wed, 07 Aug 2013 16:29:15 -0700 Mac: Better mouse-grab if you define SDL_MAC_NO_SANDBOX.
Mon, 15 Jul 2013 11:58:45 -0700 Mac: CGMakePoint -> CGPointMake in previous change.
Mon, 15 Jul 2013 11:57:18 -0700 Mac: Fix SDL_WarpMouseInWindow in fullscreen.
Tue, 04 Jun 2013 14:54:49 -0700 Mac: Fix incorrect relative jump on focus / start.
Sat, 18 May 2013 14:17:52 -0700 File style cleanup for the SDL 2.0 release
Tue, 07 May 2013 16:52:39 -0700 Mac: Use cursor rects instead of NSCursor hide/unhide.
Thu, 25 Apr 2013 18:40:29 -0700 Mac: Fix relative mode message after gaining focus.
Thu, 25 Apr 2013 18:40:22 -0700 Mac: Don't supress mousemoves after warp.
Wed, 24 Apr 2013 12:20:48 -0700 Mac: Update mouse position on warp.
Tue, 23 Apr 2013 18:47:44 -0700 Mac: Fix cursor not updating when re-focusing the window.
Tue, 23 Apr 2013 18:47:41 -0700 Mac: Fix unmatched hide/show cursor calls.
Sun, 31 Mar 2013 12:48:50 -0400 Make SDL_SetError and friends unconditionally return -1.
Sat, 02 Mar 2013 20:44:16 -0800 Added a mouse ID to the mouse events, which set to the special value SDL_TOUCH_MOUSEID for mouse events simulated by touch input.
Fri, 15 Feb 2013 08:47:44 -0800 Happy New Year!
Mon, 11 Feb 2013 17:39:52 -0800 Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions.
Sun, 06 Jan 2013 19:04:53 +0300 Replaced manual NSAutoreleasePool handing with @autorelease
Mon, 19 Nov 2012 20:27:08 -0800 Added a Cocoa implementation of SDL_CreateSystemCursor()
Fri, 03 Feb 2012 23:53:51 +1300 Change SDL_SetCursor to set the cursor back to the default cursor when the
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Fri, 11 Mar 2011 16:03:23 -0800 Fixed bug 1166 (No mouse motion events while SDL_SetRelativeMouseMode() is active and holding the mouse button)
Mon, 28 Feb 2011 22:21:32 -0800 Fixed memory leak freeing cursors
Sun, 27 Feb 2011 22:06:46 -0800 Implemented mouse relative mode on Mac OS X.
Sun, 27 Feb 2011 21:36:23 -0800 Added a cleaner way to set the default cursor.
Wed, 23 Feb 2011 15:06:14 -0800 Fixed compile error on some versions of Mac OS X.
Mon, 21 Feb 2011 23:10:00 -0800 Actually set the cursor! :)
Mon, 21 Feb 2011 17:15:50 -0800 Implemented cursor support and SDL_WarpMouseInWindow() on Mac OS X
Mon, 21 Feb 2011 10:50:53 -0800 Fixed the responder chain for event handling, the listener fully handles mouse events - even in fullscreen mode.
Fri, 11 Feb 2011 22:37:15 -0800 Happy 2011! :)
Thu, 20 Jan 2011 17:29:13 -0800 Fixed mouse button index for additional mouse buttons
Thu, 20 Jan 2011 17:11:22 -0800 Moved function for consistency
Fri, 21 Jan 2011 00:15:18 +0100 Fix mouse wheel events in fullscreen mode for OS X
Thu, 08 Jul 2010 00:03:39 -0700 I missed the Objective C files when updating the copyright date...
Mon, 05 Jul 2010 22:48:13 -0700 Cleaned up the mouse window focus handling: you always pass in the relative window when sending a mouse event.
Sun, 09 May 2010 20:47:22 -0700 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Thu, 21 Jan 2010 06:21:52 +0000 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sun, 06 Dec 2009 08:03:38 +0000 Added an API function to query geometry of multiple monitors:
Sat, 05 Dec 2009 19:57:49 +0000 Fixed compilation on Mac OS X 10.4
Thu, 03 Dec 2009 08:33:39 +0000 Fixed mouse events for fullscreen windows on Mac OS X
Thu, 01 Jan 2009 07:59:08 +0000 Fixed X11 mouse motion/button events - it's not actually safe to cast mouse events to device events.
Mon, 08 Dec 2008 00:27:32 +0000 Updated copyright date
Mon, 25 Aug 2008 06:33:00 +0000 Final merge of Google Summer of Code 2008 work...
Sun, 23 Jul 2006 09:11:10 +0000 The Mac OS X Cocoa video driver is under construction...