Tue, 01 Dec 2015 22:07:24 -0500WinRT: added NuGet-package creation support to WinRT build script
David Ludwig <dludwig@pobox.com> [Tue, 01 Dec 2015 22:07:24 -0500] rev 9940
WinRT: added NuGet-package creation support to WinRT build script

Tue, 01 Dec 2015 22:24:04 +0100Fixed compile error in timer test program if PRIu64 not available.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 01 Dec 2015 22:24:04 +0100] rev 9939
Fixed compile error in timer test program if PRIu64 not available.

Tue, 01 Dec 2015 22:22:58 +0100Fixed compile warning in IME test program.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 01 Dec 2015 22:22:58 +0100] rev 9938
Fixed compile warning in IME test program.

Tue, 01 Dec 2015 22:21:29 +0100Fixed filesystem test program to compile with older versions of C.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 01 Dec 2015 22:21:29 +0100] rev 9937
Fixed filesystem test program to compile with older versions of C.

Mon, 30 Nov 2015 23:30:01 -0500WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4)
David Ludwig <dludwig@pobox.com> [Mon, 30 Nov 2015 23:30:01 -0500] rev 9936
WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4)

Mon, 30 Nov 2015 21:11:33 -0500WinRT: made WinRT build script create Win10/UWP .dll files
David Ludwig <dludwig@pobox.com> [Mon, 30 Nov 2015 21:11:33 -0500] rev 9935
WinRT: made WinRT build script create Win10/UWP .dll files

Mon, 30 Nov 2015 10:39:34 -0500Add Logitech F510 Gamepad Direct input mode mapping
Edward Rudd <urkle@outoforder.cc> [Mon, 30 Nov 2015 10:39:34 -0500] rev 9934
Add Logitech F510 Gamepad Direct input mode mapping

Mon, 30 Nov 2015 03:30:35 -0400Removed some debug prints.
Alex Szpakowski <slime73@gmail.com> [Mon, 30 Nov 2015 03:30:35 -0400] rev 9933
Removed some debug prints.

Mon, 30 Nov 2015 03:30:07 -0400Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space.
Alex Szpakowski <slime73@gmail.com> [Mon, 30 Nov 2015 03:30:07 -0400] rev 9932
Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space.

Sun, 29 Nov 2015 19:33:11 -0500WinRT: added Win10/UWP (Universal Windows Platform) support
David Ludwig <dludwig@pobox.com> [Sun, 29 Nov 2015 19:33:11 -0500] rev 9931
WinRT: added Win10/UWP (Universal Windows Platform) support

"UWP" appears to be Microsoft's new name for WinRT/Windows-Store APIs.

This set of changes updates SDL's WinRT backends to support the Win10 flavor
of WinRT. It has been tested on Win10 on a desktop. In theory, it should
also support Win10 on other devices (phone, Xbox One, etc.), however further
patches may be necessary.

This adds:
- a set of MSVC 2015 project files, for use in creating UWP apps
- modifications to various pieces of SDL, in order to compile via MSVC 2015 +
the Win10 API set
- enables SDL_Window resizing and programmatic-fullscreen toggling, when using
the WinRT backend
- WinRT README updates