src/video/cocoa/SDL_cocoametalview.m
Sun, 13 Oct 2019 15:18:28 -0300 macOS: Fix asserts in SDL_Render's metal scissor code when the window is resized.
Thu, 22 Aug 2019 19:23:52 -0300 macOS: Use the proper type (NSSize instead of CGSize) for the bounds of metal views.
Mon, 05 Aug 2019 12:35:32 -0300 Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
Mon, 04 Mar 2019 12:16:43 -0500 cocoa: Fix assert to use SDL_assert
Fri, 04 Jan 2019 22:01:14 -0800 Updated copyright for 2019
Fri, 12 Oct 2018 17:55:42 -0300 metal: Fix high dpi and resizing on macOS, and clean up iOS code. Fixes bug #4250.
Mon, 24 Sep 2018 11:49:25 -0700 Fixed whitespace
Sun, 27 May 2018 20:30:03 -0400 metal: contrary to documentation, we need to set the drawableSize explicitly.
Wed, 21 Feb 2018 09:58:21 -0800 Fix high-dpi support on macOS and simplify it and iOS variant.
Wed, 03 Jan 2018 11:31:42 -0800 Fixed spacing in copyright headers
Wed, 03 Jan 2018 10:03:25 -0800 Updated copyright for 2018
Tue, 02 Jan 2018 21:44:28 -0400 metal and moltenvk: fix highdpi.
Sun, 31 Dec 2017 15:21:25 -0400 macOS: Fix MoltenVK Metal view resizing, and allow the metal view to be used without vulkan.
Thu, 21 Sep 2017 14:01:12 +0900 macOS: remove unneeded #includes.
Thu, 31 Aug 2017 21:26:13 -0300 Code style cleanup in the Cocoa and UIKit vulkan files.
Mon, 28 Aug 2017 22:13:45 -0700 Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge
Mon, 28 Aug 2017 20:52:05 -0700 Fixed building with an older Mac OS X SDK
Mon, 28 Aug 2017 02:30:41 -0700 Instantiate the CAMetalLayer so SDL_Vulkan_CreateSurface() doesn't fail
Sun, 27 Aug 2017 23:25:12 -0400 vulkan: Include a copy of vulkan.h and vk_platform.h.
Sun, 27 Aug 2017 22:15:57 -0400 vulkan: Initial Vulkan support!