Fri, 17 Nov 2017 10:54:46 -0800Fixed building YUV test programs (thanks Ozkan!)
Sam Lantinga [Fri, 17 Nov 2017 10:54:46 -0800] rev 11703
Fixed building YUV test programs (thanks Ozkan!)

Sun, 12 Nov 2017 22:51:12 -0800Updated SDL's YUV support, many thanks to Adrien Descamps
Sam Lantinga [Sun, 12 Nov 2017 22:51:12 -0800] rev 11702
Updated SDL's YUV support, many thanks to Adrien Descamps

New functions get and set the YUV colorspace conversion mode:
SDL_SetYUVConversionMode()
SDL_GetYUVConversionMode()
SDL_GetYUVConversionModeForResolution()

SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.

Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.

Sun, 12 Nov 2017 10:59:05 -0800Fixed Android build error on older SDK
Sam Lantinga [Sun, 12 Nov 2017 10:59:05 -0800] rev 11701
Fixed Android build error on older SDK

Sat, 11 Nov 2017 17:21:47 -0800Fixed typo in comment
Sam Lantinga [Sat, 11 Nov 2017 17:21:47 -0800] rev 11700
Fixed typo in comment

Sat, 11 Nov 2017 16:20:00 -0800Only include Intel intrinsics header on x86 and x64
Sam Lantinga [Sat, 11 Nov 2017 16:20:00 -0800] rev 11699
Only include Intel intrinsics header on x86 and x64

Fri, 10 Nov 2017 14:22:21 -0800Replaced the intrinsics header with the single header that includes all intrinsics so we can use AVX, etc.
Sam Lantinga [Fri, 10 Nov 2017 14:22:21 -0800] rev 11698
Replaced the intrinsics header with the single header that includes all intrinsics so we can use AVX, etc.

Thu, 09 Nov 2017 22:24:09 -0400macOS: Fix an OS-generated warning printed to stdout on launch in bundled apps.
Alex Szpakowski [Thu, 09 Nov 2017 22:24:09 -0400] rev 11697
macOS: Fix an OS-generated warning printed to stdout on launch in bundled apps.

Wed, 08 Nov 2017 14:17:23 -0800Back out the following commits which are causing Dota 2 Exclusive Fullscreen to fail on AMD-based Macs. The details of why this is being reverted are at: https://bugzilla.libsdl.org/show_bug.cgi?id=3949
Sam Lantinga [Wed, 08 Nov 2017 14:17:23 -0800] rev 11696
Back out the following commits which are causing Dota 2 Exclusive Fullscreen to fail on AMD-based Macs. The details of why this is being reverted are at: https://bugzilla.libsdl.org/show_bug.cgi?id=3949

Alex Szpakowski <slime73@gmail.com> 2017-07-12 21:28 -0300
macOS: Expose more display modes on retina screens. Fixes an issue found in BZFlag.
http://hg.libsdl.org/SDL/rev/1e26564c7288

Alex Szpakowski <slime73@gmail.com> 2017-07-12 21:32 -0300
Fix a potential crash in macOS 10.7 and earlier.
http://hg.libsdl.org/SDL/rev/424607440631

Wed, 08 Nov 2017 20:41:07 +0100atari:gem: No bitplanes for NOVA SDL-1.2
Patrice Mandin [Wed, 08 Nov 2017 20:41:07 +0100] rev 11695
atari:gem: No bitplanes for NOVA

Tue, 07 Nov 2017 09:10:32 -0800Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support
Brandon Schaefer [Tue, 07 Nov 2017 09:10:32 -0800] rev 11694
Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support