Mon, 17 Feb 2020 16:11:18 -0500x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.
Ryan C. Gordon <icculus@icculus.org> [Mon, 17 Feb 2020 16:11:18 -0500] rev 13535
x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.

Same idea as the fix for Bugzilla #4646.

Fixes Bugzilla #4727.

Mon, 17 Feb 2020 15:02:37 -0500x11: Don't delay an extra 10ms if we were just going to break out of the loop.
Ryan C. Gordon <icculus@icculus.org> [Mon, 17 Feb 2020 15:02:37 -0500] rev 13534
x11: Don't delay an extra 10ms if we were just going to break out of the loop.

Mon, 17 Feb 2020 15:00:02 -0500x11: Don't wait for the window to move if it's already in the place we want it.
Ryan C. Gordon <icculus@icculus.org> [Mon, 17 Feb 2020 15:00:02 -0500] rev 13533
x11: Don't wait for the window to move if it's already in the place we want it.

Sun, 16 Feb 2020 00:08:36 -0800Further improvements for bug 4128 - CMAKE: Generated target import file contains incorrect include path
Sam Lantinga <slouken@libsdl.org> [Sun, 16 Feb 2020 00:08:36 -0800] rev 13532
Further improvements for bug 4128 - CMAKE: Generated target import file contains incorrect include path

Mohamed

It would be useful to be able to do either `#include "SDL2/SDL.h"` or `#include "SDL.h"`. This patch allows that and adds compatibility with other build systems. It also allows differentiating between SDL1 and SDL2.

Sat, 15 Feb 2020 16:39:38 -0800Fixed bug 4987 - Can't build on MinGW a recent state: conflicting types
Sam Lantinga <slouken@libsdl.org> [Sat, 15 Feb 2020 16:39:38 -0800] rev 13531
Fixed bug 4987 - Can't build on MinGW a recent state: conflicting types

Vitaly Novichkov

Recent attempt to build a recent HG state of SDL2 via AppVeyor gives the failure:

https://ci.appveyor.com/project/Wohlstand/sdl-mixer-x/builds/30821858/job/359gqvypi2f18nok

```
C:\projects\sdl-mixer-x\build-MinGW-w32-MinSizeRel-Win32-VB6-Binding\external\AudioCodecs\src\AudioCodecs-build\external\SDL2\src\SDL2HG\src\dynapi\SDL_dynapi_procs.h:56:29: error: conflicting types for 'SDL_CreateThread'
SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c),return)

Fri, 14 Feb 2020 18:21:58 -0800Added some extra permissions and features likely to be used by SDL applications
Sam Lantinga <slouken@libsdl.org> [Fri, 14 Feb 2020 18:21:58 -0800] rev 13530
Added some extra permissions and features likely to be used by SDL applications

Mon, 18 Nov 2019 21:58:36 +0000riscos: support creating windows with the SDL_NOFRAME flag set SDL-1.2
Cameron Cawley <ccawley2011@gmail.com> [Mon, 18 Nov 2019 21:58:36 +0000] rev 13529
riscos: support creating windows with the SDL_NOFRAME flag set

Sat, 08 Feb 2020 19:34:51 +0000test: Improved detection of OpenGL support
Cameron Cawley <ccawley2011@gmail.com> [Sat, 08 Feb 2020 19:34:51 +0000] rev 13528
test: Improved detection of OpenGL support

Tue, 04 Feb 2020 16:46:22 +0000Improved CPU detection on ARM platforms
Cameron Cawley <ccawley2011@gmail.com> [Tue, 04 Feb 2020 16:46:22 +0000] rev 13527
Improved CPU detection on ARM platforms

Thu, 13 Feb 2020 20:50:47 +0000Add basic support for compiling on RISC OS
Cameron Cawley <ccawley2011@gmail.com> [Thu, 13 Feb 2020 20:50:47 +0000] rev 13526
Add basic support for compiling on RISC OS