Tue, 11 Sep 2001 20:42:32 +0000*** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Sep 2001 20:42:32 +0000] rev 174
*** empty log message ***

Tue, 11 Sep 2001 20:38:49 +0000Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Sep 2001 20:38:49 +0000] rev 173
Added initial support for EPOC/Symbian OS (thanks Hannu!)

Tue, 11 Sep 2001 19:00:18 +0000Date: Sat, 8 Sep 2001 04:42:23 +0200
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Sep 2001 19:00:18 +0000] rev 172
Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling

I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.


The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)


I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)

Tue, 11 Sep 2001 18:52:45 +0000Handle the case where the WAVE magic number was already read in a non-seekable
Sam Lantinga <slouken@libsdl.org> [Tue, 11 Sep 2001 18:52:45 +0000] rev 171
Handle the case where the WAVE magic number was already read in a non-seekable
stream. I don't know if the code works with non-seekable streams anyway, but
...

Tue, 04 Sep 2001 23:22:23 +0000*** empty log message ***
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Sep 2001 23:22:23 +0000] rev 170
*** empty log message ***

Tue, 04 Sep 2001 23:21:20 +0000Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Sep 2001 23:21:20 +0000] rev 169
Allow building SDL on Windows without audio support

Tue, 04 Sep 2001 23:18:45 +0000Added Max's patches for building MacOS X apps on command line
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Sep 2001 23:18:45 +0000] rev 168
Added Max's patches for building MacOS X apps on command line

Tue, 04 Sep 2001 22:53:46 +0000Added support for DirectFB video on Linux (thanks Denis!)
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Sep 2001 22:53:46 +0000] rev 167
Added support for DirectFB video on Linux (thanks Denis!)

Tue, 04 Sep 2001 22:48:09 +0000Fixed Solaris nitpicks (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Sep 2001 22:48:09 +0000] rev 166
Fixed Solaris nitpicks (thanks Mattias!)

Tue, 04 Sep 2001 22:38:01 +0000Joystick initialization fix submitted by Vitaliy Mikitchenko
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Sep 2001 22:38:01 +0000] rev 165
Joystick initialization fix submitted by Vitaliy Mikitchenko