Sat, 20 Jul 2013 21:55:15 +0200Changed documentation comment for SDL_CreateShapedWindow().
Philipp Wiesemann [Sat, 20 Jul 2013 21:55:15 +0200] rev 7480
Changed documentation comment for SDL_CreateShapedWindow().
See bug #1667.

Sat, 20 Jul 2013 21:51:53 +0200Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
Philipp Wiesemann [Sat, 20 Jul 2013 21:51:53 +0200] rev 7479
Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.

Sat, 20 Jul 2013 21:47:16 +0200Removed not needed SDL_WINDOW_SHOWN from test programs.
Philipp Wiesemann [Sat, 20 Jul 2013 21:47:16 +0200] rev 7478
Removed not needed SDL_WINDOW_SHOWN from test programs.
See bug #1667.

Sat, 20 Jul 2013 21:39:54 +0200Replaced use of strcmp() with SDL_strcmp() in tests.
Philipp Wiesemann [Sat, 20 Jul 2013 21:39:54 +0200] rev 7477
Replaced use of strcmp() with SDL_strcmp() in tests.

Sat, 20 Jul 2013 21:35:26 +0200Removed not needed variable and work in standard library.
Philipp Wiesemann [Sat, 20 Jul 2013 21:35:26 +0200] rev 7476
Removed not needed variable and work in standard library.
Found by Cppcheck (that variable's value was never used).

Sat, 20 Jul 2013 13:11:40 -0400Workaround crash bug in libXi <= 1.4.1 (thanks, Steve!).
Ryan C. Gordon [Sat, 20 Jul 2013 13:11:40 -0400] rev 7475
Workaround crash bug in libXi <= 1.4.1 (thanks, Steve!).

Fixes Bugzilla #1812.

Sat, 20 Jul 2013 11:16:50 +0200Corrected comments in test library source.
Philipp Wiesemann [Sat, 20 Jul 2013 11:16:50 +0200] rev 7474
Corrected comments in test library source.

Sat, 20 Jul 2013 11:01:03 +0200Changed return value of internal function to shorten generic haptic source.
Philipp Wiesemann [Sat, 20 Jul 2013 11:01:03 +0200] rev 7473
Changed return value of internal function to shorten generic haptic source.

Fri, 19 Jul 2013 22:43:14 -0700Fixed bug 1977 - D3D_UpdateClipRect() sets the wrong width for the clip rect
Sam Lantinga [Fri, 19 Jul 2013 22:43:14 -0700] rev 7472
Fixed bug 1977 - D3D_UpdateClipRect() sets the wrong width for the clip rect

Bithika Mookherjee

SDL_RenderSetClipRect() calls into renderer->UpdateClipRect(renderer).

I am not sure if UpdateClipRect() can point to a number of clip rect update functions, but on my platform it calls D3D_UpdateClipRect().

In that function, the rect to pass to IDirect3DDevice9_SetScissorRect() has it's right field set as:

r.right = rect->w + rect->w;

But actually, this should be:

r.right = rect->x + rect->w;

Fri, 19 Jul 2013 00:22:57 -0400Fixed wrong type being passed to eglGetConfigAttrib() (thanks, Alexander!).
Ryan C. Gordon [Fri, 19 Jul 2013 00:22:57 -0400] rev 7471
Fixed wrong type being passed to eglGetConfigAttrib() (thanks, Alexander!).

This wanted an EGLint*, not a VisualID* cast to an EGLint*.

Without this, 64-bit X11 fails here, because the datatype sizes are different.

Fixes Bugzilla 1686.