src/video/cocoa/SDL_cocoashape.m
Tue, 07 Feb 2012 02:11:15 -0500 Replaced some assert macros with SDL_assert.
Sat, 31 Dec 2011 09:28:07 -0500 Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Lots of fixes importing SDL source wholesale into a new iOS project
Thu, 25 Aug 2011 03:11:28 -0400 Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Fri, 08 Apr 2011 13:03:26 -0700 SDL 1.3 is now under the zlib license.
Wed, 01 Dec 2010 12:23:16 -0800 Removed support for 10.3.9
Tue, 16 Nov 2010 07:03:26 -0800 Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
Tue, 17 Aug 2010 01:11:11 -0400 Create all shaped windows at -1000,-1000 and save the real coordinates.
Mon, 16 Aug 2010 14:01:00 -0400 Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.
Mon, 09 Aug 2010 15:41:33 -0400 Merging branches. Will begin correcting mistakes introduced by merging.
Mon, 09 Aug 2010 15:37:20 -0400 Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
Thu, 05 Aug 2010 21:27:32 -0400 Finally figured out how to use autorelease pools.
Thu, 05 Aug 2010 18:58:45 -0400 Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
Thu, 05 Aug 2010 01:03:24 -0400 Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
Thu, 05 Aug 2010 00:53:38 -0400 Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
Tue, 03 Aug 2010 23:41:57 -0400 Building under OS X with command-line tools now works.
Tue, 03 Aug 2010 23:22:31 -0400 Compiling for cocoa now works. Does it run? We'll see.
Tue, 03 Aug 2010 21:56:05 -0400 Implemented shaped windows for Cocoa. Still need to see if they actually work.
Tue, 03 Aug 2010 00:47:33 -0400 Got basic, pre-actually-writing-anything Cocoa to build.
Mon, 26 Jul 2010 21:48:53 -0400 Working on Cocoa implementation.
Mon, 26 Jul 2010 20:41:45 -0400 OK, it appears that dramatic hacks are not necessary to make Cocoa work...
Mon, 26 Jul 2010 17:27:04 -0400 Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.