Fri, 07 Oct 2016 18:09:09 -0700 |
Fixed bug 3061 - Selecting the dummy video driver on Mac OS X results in an error
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Thu, 29 Sep 2016 22:52:41 -0400 |
Added SDL_SetWindowResizable(). (thanks, Ethan!)
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Tue, 06 Sep 2016 13:13:03 -0400 |
emscripten: special case to make SDL_ShowSimpleMessageBox() work.
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Tue, 10 May 2016 21:14:36 +0200 |
Fixed missing error message if SDL_GetDisplayDPI() is unsupported.
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Fri, 22 Jan 2016 13:12:16 -0800 |
Fixed creating fullscreen windows on Steam Link
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Tue, 21 Apr 2015 09:45:58 -0400 |
Added SDL_SetWindowModalFor().
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Tue, 05 Jan 2016 02:28:56 -0500 |
Added SDL_SetWindowInputFocus().
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Tue, 05 Jan 2016 02:46:10 -0500 |
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
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Tue, 05 Jan 2016 02:29:06 -0500 |
Added SDL_GetWindowBordersSize().
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Tue, 05 Jan 2016 01:30:40 -0500 |
Added special window type flags.
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Mon, 04 Jan 2016 23:52:40 -0500 |
Added SDL_GetDisplayUsableBounds().
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Sat, 02 Jan 2016 10:10:34 -0800 |
Updated copyright to 2016
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Tue, 29 Dec 2015 19:13:56 +0100 |
Fixed a crash if creating accelerated renderer after accessing window surface.
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Thu, 10 Dec 2015 20:25:34 -0400 |
SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried.
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Sun, 29 Nov 2015 19:33:11 -0500 |
WinRT: added Win10/UWP (Universal Windows Platform) support
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Thu, 26 Nov 2015 00:41:39 -0500 |
WinRT: lots of display and windowing related fixes
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Mon, 09 Nov 2015 08:55:01 -0800 |
don't toggle SDL fullscreen state on OSX if we're destroying the window
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Mon, 09 Nov 2015 08:54:56 -0800 |
more SDL fullscreen state tracking fixes, don't update fullscreen flags on failure to change fullscreen state
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Mon, 09 Nov 2015 08:54:49 -0800 |
SDL OSX implementation must account for the fact that going fullscreen can fail. improve the logic around retrying, make a few attempts before failing.
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Tue, 06 Oct 2015 00:10:54 -0400 |
Mac: Reset display if going from fullscreen to a fullscreen Space or vice-versa.
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Wed, 29 Jul 2015 17:19:11 -0700 |
Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
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Wed, 29 Jul 2015 17:18:56 -0700 |
Add SDL_GetDisplayDPI routine and implement for Windows.
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Mon, 22 Jun 2015 23:36:06 -0700 |
Fixed bug 3030 - SDL_RecreateWindow fails to restore title, icon, etc.
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Mon, 15 Jun 2015 23:44:08 -0700 |
Fixed bug 3015 - grab mouse inconsistent state
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Tue, 26 May 2015 20:49:27 -0400 |
Reset the keyboard state when launching a message box (thanks, Sean!).
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Tue, 26 May 2015 10:25:15 -0400 |
Don't look for (and fail without) glGetIntegerv() until we need to.
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Tue, 26 May 2015 06:27:46 -0700 |
Updated the copyright year to 2015
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Wed, 06 May 2015 12:54:51 -0300 |
Fixed SDL_GL_GetAttribute queries for framebuffer component sizes in Core Profile OpenGL contexts.
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Fri, 10 Apr 2015 21:40:50 -0400 |
Placate static analysis with an assertion.
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Wed, 08 Apr 2015 15:35:07 -0300 |
Merged default into iOS-improvements
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Mon, 06 Apr 2015 15:26:37 -0300 |
Merged default into iOS-improvements
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Thu, 15 Jan 2015 01:15:24 -0400 |
Merged default into iOS-improvements
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Thu, 15 Jan 2015 01:06:14 -0400 |
Several improvements to the iOS backend:
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Wed, 08 Apr 2015 02:00:14 -0400 |
SDL_SetWindowTitle() should never set a NULL pointer for the title string.
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Mon, 06 Apr 2015 18:26:13 -0400 |
Refuse to make a window that's too large. Some systems (x11) freak out at this.
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Sat, 28 Mar 2015 00:48:03 -0400 |
Minor input grab clarifications.
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Sat, 21 Mar 2015 00:09:22 -0400 |
Patched to compile on OpenGL ES-based platforms.
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Fri, 06 Mar 2015 16:03:40 +0000 |
Allow setting of GL_CONTEXT_RELEASE_BEHAVIOR when creating the GL context when GLX_ARB_context_flush_control is available.
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Thu, 19 Feb 2015 19:40:58 -0500 |
SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY.
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Thu, 18 Dec 2014 00:19:52 -0500 |
Initial merge of Emscripten port!
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Wed, 15 Oct 2014 09:18:17 -0700 |
Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
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Wed, 15 Oct 2014 09:14:09 -0700 |
Better error reporting for video drivers with less than full functionality.
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Sat, 13 Sep 2014 02:15:18 -0700 |
Fixed bug 2415 - Message Boxes aren't implemented on Android
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Wed, 10 Sep 2014 08:54:01 -0700 |
Freescale i.MX6 video driver
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Wed, 30 Jul 2014 17:45:52 -0700 |
SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish.
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Wed, 25 Jun 2014 17:06:12 -0400 |
Merged Ryan's SDL-gui-backend branch.
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Wed, 28 May 2014 01:22:47 -0400 |
Changed drag area API to a hit-testing API.
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Tue, 27 May 2014 01:27:42 -0400 |
First shot at SDL_SetWindowDragAreas().
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Sat, 24 May 2014 01:30:37 -0400 |
Implemented SDL_CaptureMouse().
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Wed, 25 Jun 2014 00:43:10 -0700 |
Fixed bug 2556 - add compilation flag -Wshadow
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Sun, 22 Jun 2014 02:48:43 -0700 |
Restore window OpenGL state if creating an OpenGL renderer fails
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Sun, 22 Jun 2014 02:30:36 -0700 |
Fixed crash initializing OpenGL ES renderer if OpenGL renderer fails
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Fri, 20 Jun 2014 11:10:16 -0300 |
Fix compiler warnings in Native Client and Linux builds.
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Fri, 06 Jun 2014 15:45:59 -0300 |
Chrome's Native Client backend implementation
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Wed, 04 Jun 2014 10:57:52 -0700 |
Setting the window size changes the fullscreen display mode, unless a window display mode has been set.
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Wed, 04 Jun 2014 10:56:56 -0700 |
Added annotations to help code analysis tools
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Wed, 04 Jun 2014 10:56:37 -0700 |
When the window fullscreen mode changes, update the display resolution
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Sat, 24 May 2014 01:27:19 -0400 |
Added some FIXMEs.
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Thu, 17 Apr 2014 20:15:44 -0700 |
Fixed window losing the SDL_WINDOW_FOREIGN flag if something tries to recreate it.
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Wed, 26 Mar 2014 16:19:52 -0400 |
Changed a C++ single-line comment to /* */ style.
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